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Bump API version (0.16.1), update CHANGELOG (#215)
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* Bump API version (0.16.1), update CHANGELOG

* Apply suggestions from code review

Co-authored-by: Piotr Rybicki <[email protected]>

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Co-authored-by: Piotr Rybicki <[email protected]>
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msz-rai and prybicki authored Nov 13, 2023
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10 changes: 10 additions & 0 deletions CHANGELOG.md
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# Change Log

## [0.16.1] 13 November 2023

### Fixed

- Fixed a bug introduced in v0.16.0 causing RGL to crash in Compact and Downsample Node when some field was removed from the graph.

## [0.16.0] 10 November 2023

### Added
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- Renamed XYZ field name to be more precise and compatible with future features
- `RGL_FIELD_XYZ_F32` -> `RGL_FIELD_XYZ_VEC3_F32`

### Known Issues

- Modifying fields between graph's runs (consisted of Compact or Downsample nodes) may cause a segmentation fault. Fixed in v0.16.1.

## [0.15.0] 23 September 2023

### Added
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2 changes: 1 addition & 1 deletion include/rgl/api/core.h
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#define RGL_VERSION_MAJOR 0
#define RGL_VERSION_MINOR 16
#define RGL_VERSION_PATCH 0
#define RGL_VERSION_PATCH 1

// Invalid Entity ID is assign to rays that does not hit any Entity.
// Cannot be assigned to Mesh manually. It is reserved for internal raytracing use.
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