Releases: RusJJ/AndroidModLoader
Releases · RusJJ/AndroidModLoader
1.2.1 release!
v1.1 !
Okay, it's time to jump to the bigger number (we have a lot of zeros!).
In this version:
- Crash fix if required mod is missing
- Crash handler!
- Save android logs into the file (disabled by default)
- File downloading timeout is 2 seconds (was 3 before)
- New functions
- Fixed VTable Hook
- Interfaces and ModsList storage has been rewritten
- Maybe more changes that i forgot to mention!
Change the hooking system
The current system for hooking is Dobby!
Previous ARMv8 version had some issues. Now they are resolved?
Better 64 bit support
Added missing instructions to ARMPatch and fixed behaviour of "Unprotect"
ARM64 crash fix, Vtable hooker + updater fix
Fixed a crash with the AML for 64 bit apps and also fixed a bad logic in Updater
hotfix for 1.0.2 + News
This version is a hotfix for a previous version that also adds news!
Updater (broken) + more functions
This release may be not so stable so be ready!
Updater is a bit dangerous thing. DO NOT DOWNLOAD RANDOM MODS YOU DON'T KNOW.
Little. But a big move!
There's some changes in the code!
MAY NOT BE READY TO BE USED
- Added xDL ( https://github.com/hexhacking/xDL )
- Fixed PlaceB/PlaceJMP
- ARMPatch supports ARM/Thumb instruction sets (hope it is, sadly I'm not really able to check both of them working)
- Mods are now loadable from the folder located in internal directory (Default: AMLMods)
- You can now set a fake game name (may help with the clone-games and modded apks)
- More functions for ppl that create mods!
1.0.0.6
1.0.0.5!
A release of 1.0.0.5 is finally here!
Change Log:
- Faster mod loading
- Added callbacks such as "OnAllModsLoaded" and "OnInterfaceAdded"
- Replace std::string and std::filesystem with faster C-functions
- Updated ARMPatch
- AML Interface has new functions as GetAndroidDataPath and GetSym (which uses LIBRARY ADDRESS as a first argument instead of a HANDLE)