Releases: Safarte/KerbalLifeSupportSystem
Releases · Safarte/KerbalLifeSupportSystem
KLSS v0.7.0
- Added: Non-lethal life-support system:
- Enable this mode by setting the "Kerbals Die" option in the Mod Settings to
false
. - When running out of supplies, a Kerbal will stop working and go on strike instead of dying.
- When on strike, Kerbals cannot control vessels or perform experiments.
- On strike Kerbals in EVA can still move to enable rescue missions (but they cannot perform experiments).
- Enable this mode by setting the "Kerbals Die" option in the Mod Settings to
- Enhancement: Food/Water/Oxygen storage parts for each size have been merged into single parts with variants selectable in PAM thanks to the great V-SwiFT part switching mod.
KLSS 0.6.0
- Added: New and improved Life-Support monitor UI visuals. Current / max crew supplies duration have been merged into a single line per vessel with a button to switch between the two.
- Added: Ability to filter only Vessels/Kerbals in LS monitor.
- Added: Search bar for vessel names in LS monitor.
- Added: Options to show/hide empty vessels and show active vessel on top in LS monitor.
- Added: Ability to pin vessels to top in LS monitor.
- Added: In-game notifications when a vessel runs out of a supply and when a Kerbal dies due to lack of a supply.
- Bugfix: Kerbals in EVA are new properly destroyed when running out of supplies.
- Other: Added French localization.
- Other: Added Chinese (Simplified) localization by @fengyuan0529
0.5.6
0.5.5
0.5.4
0.5.3
- Added: Reentry meshes to KLSS parts
- Added: Support for Where's My Crew Capsule (@cheese3660)
- Bugfix: Fixed Kerbals dying with supplies left at high time warp and in other situations
- Other: Removed life-support supplies from the orbital & aquatic labs