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Merge story loading codes for text and live2d storyreader together for future develop. #546

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merged 10 commits into from
Jan 27, 2025

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K-bai
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@K-bai K-bai commented Jan 23, 2025

  1. Merge those story loading/analyze code and live2d model loading code together
  2. Add volume control and text animation control for live2d story reader
    • Add new ui translation tag: story_reader_live2d:settings.se_volume, story_reader_live2d:settings.voice_volume, story_reader_live2d:settings.bgm_volume, story_reader_live2d:settings.text_animation, story_reader_live2d:settings.heading
  3. Fix area sub name not display in selector(like 无人世界-空地/池塘) and add character filter for area talk
    • Add new asset translation namespace: area_subname
    • Add new ui translation tag: filter:select_all, filter:select_clear
  4. Implement the text effect at the beginning of unit story

Related Issue

No...

Motivation and Context

Continue update live2d story reader!

How Has This Been Tested?

  • Chrome (Desktop)
  • Chrome (Mobile)
  • Firefox (Desktop)
  • Firefox (Mobile)
  • Safari (Desktop, optional)
  • Safari (iPhone, optional)
  • Safari (iPad, optional)

Screenshots (if appropriate):

@dnaroma dnaroma merged commit d6cb52d into Sekai-World:dev Jan 27, 2025
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2 participants