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Minor fix to resource spawns (ravignir#175)
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* fix non-Hill errors

* minor fix
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SeventhM authored Mar 6, 2024
1 parent 0f37bea commit e06d87f
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Showing 2 changed files with 10 additions and 10 deletions.
2 changes: 1 addition & 1 deletion jsons/Nations.json
Original file line number Diff line number Diff line change
Expand Up @@ -2428,7 +2428,7 @@
"innerColor": [255,102,102],
"uniqueName": "Seven Cities of Gold",
"uniques": [
"Gain [100] [Gold] (modified by game speed)<upon discovering a Natural Wonder>",
"Gain [100] [Gold] (modified by game speed) <upon discovering a Natural Wonder>",
"[+1 Happiness] for every known Natural Wonder",
"[+100]% Yield from every [Natural Wonder]"
],
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18 changes: 9 additions & 9 deletions jsons/TileResources.json
Original file line number Diff line number Diff line change
Expand Up @@ -325,7 +325,7 @@
"Generated with weight [20] <in [Marsh] Regions>",
"Generated with weight [30] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
Expand All @@ -341,7 +341,7 @@
"Generated with weight [30] <in [Hill] Regions>",
"Generated with weight [30] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
Expand All @@ -358,7 +358,7 @@
"Generated with weight [20] <in [Marsh] Regions>",
"Generated with weight [30] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
Expand All @@ -375,7 +375,7 @@
"Generated with weight [20] <in [Marsh] Regions>",
"Generated with weight [30] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
Expand All @@ -391,7 +391,7 @@
"Generated with weight [30] <in [Hill] Regions>",
"Generated with weight [30] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
Expand All @@ -407,7 +407,7 @@
"Generated with weight [30] <in [Hill] Regions>",
"Generated with weight [30] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
Expand All @@ -423,7 +423,7 @@
"Generated with weight [30] <in [Hill] Regions>",
"Generated with weight [30] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
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"Generated with weight [15] <in [Hybrid] Regions>",
"Generated near City States with weight [5]",
"[+10]% Production when constructing [All] wonders [in all cities]",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
Expand All @@ -660,7 +660,7 @@
"Generated near City States with weight [5]",
"[+10]% Production when constructing [Sword] units [in all cities]",
"Doesn't generate naturally <in [Desert] tiles>",
"Doesn't generate naturally <in [{non-[Hill]}] tiles>"
"Doesn't generate naturally <in [non-[Hill]] tiles>"
]
},
{
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