Game development doc #16
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name: Build project | |
on: [push, pull_request] | |
jobs: | |
buildForAllSupportedPlatforms: | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneOSX # Build a macOS standalone (Intel 64-bit). | |
- StandaloneWindows64 # Build a Windows 64-bit standalone. | |
- StandaloneLinux64 # Build a Linux 64-bit standalone. | |
- Android # Build an Android .apk standalone app. | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
lfs: true | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ matrix.targetPlatform }} | |
restore-keys: Library- | |
- if: matrix.targetPlatform == 'Android' | |
uses: jlumbroso/[email protected] | |
- uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
with: | |
targetPlatform: ${{ matrix.targetPlatform }} | |
projectPath: YATSS-Lost-Miner/ | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: Build-${{ matrix.targetPlatform }} | |
path: build/${{ matrix.targetPlatform }} | |