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Simon-Losier authored Aug 14, 2023
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# YATSS-Lost-Miner
YATSS: Lost Miner | Simon's Havard's CS50g final project


GDD:
# Summary
Endless style game where you have to escort a minecart to the end of the mine

# Unique features

# Insperation
- Binding of isaac
- Combat and movement would work great with this game
- Deep rock galatic
- The concept of having a mining quota to aquire and to have to fight while mining.
1. Binding of isaac
1. Combat and movement would work great with this game
2. Deep rock galatic
1. The concept of having a mining quota to aquire and to have to fight while mining.

# Story
You are lost in an abandoned mine shaft and you have to bring your quota of gold home.


# Gameplay
## Design Pillars


## Core Loop
Core gameplay loop of the game.

There would be mine cart that is always advancing, creating a sense of ergency. The player will have to stock the mine cart of gold


## Mechanics
List all relevant mechanics and their use


## Dynamics
List and explain how mechanics tie into this

# CS50g Requirement: Complexity and Distinctiveness
## Complexity


## Distinctiveness

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