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An example mod using the Simple Object Loader. Furniture made by McChicky in the Ellpeck Games Discord.

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Sir-Fenrir/tiny-life-simple-expensive-chair

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An Expensive Chair for in Tiny Life

Textures and settings made by McChicky in the Ellpeck Games Discord

This mod is loaded using the Simple Object Loader mod.

Instead of writing code, you can just create a JSON file (ending in '.simple.json'), which consists of key-value pairs, describing the object you want to add.

Here we have an example of the configuration you can use for a chair. With some comments we will clarify why the properties are needed. Note that comments can't be placed in the JSON files themselves, it will break them.

{
  "modId":  "ExpensiveChair", // The unique identifier for your mod
  "categories": ["Chair"],    // The categories, required for knowing what the object should do (in this case, be a chair)
  "name":  "ExpensiveChair", // This is the INTERNAL name of the object, not the one shows in menus. Should correspond with the name in the atlas file (if any) and the localization files.
  "tab": "LivingRoom", // In which tab the object should show up.
  "price": 500,
  "atlas": "ExpensiveChair", // The name of the atlas file in the same directory (if any)
  "size": [ 1, 1 ], // To describe the size of the object, in squares (first is x, second is y)
  "colorSchemes": [ "SimpleWood", "Modern" ], // The colorschemes to use.
  "actionSpots": [ // This describes how and from where a Tiny can interact with your item, play with it a bit.
	{
		"vectorX": 0,
		"vectorY": 0,
		"yOffset": -0.2,
		"direction": "Adjacent",
		"drawLayer": 1
	}
  ],
  "defaultRotation": "Down", // The default way of showing the object in the menu and in the world.
  "colorMap": [1, 0, 1]	 // The length of this corresponds to the number of layers your texture has, and the number corresponds to the colorschemes. 0 is the first one, 1, the second, 2 the third, etc.
}

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An example mod using the Simple Object Loader. Furniture made by McChicky in the Ellpeck Games Discord.

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