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Keith Leonardo edited this page Apr 23, 2020
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Dynamo is a 2D game engine for C++. It is powered by SDL2 and its extension libraries SDL-image, SDL-TTF, and SDL-Net. The audio engine uses the Ogg Vorbis decoder. The core modules of the engine implement abstracted systems to work with resources like textures and audio. Aside from games, it can be used as a general multimedia application framework.