Releases: Sixdd6/Right-Tool-for-the-Job-Rebalanced
December 28th, 2017 - Japanese Translation
November 22nd, 2017 - Beta 18 Re-Re-Release
I broke it but it's fixed again. Tools no longer sit on the floor and ignore you.
November 22nd, 2017 - Beta 18 Re-Release
fixed some non-critical errors that were popping up, only update if you want to
November 21st, 2017 - Beta 18 Release
This release marks the beginning of Beta 18 support, I will no longer be updating Alpha 17 versions.
September 25th, 2017 - 0.17.1.17
Forgot to upload the fixed patch for More Linkables yesterday, this upload includes the fix.
Closes #4
September 24th, 2017 - 0.17.1.16
This release adds new neolithic tools, craftable at the Crafting Spot, Stone Shovel and Stone Pick. These tools require a stone chunk and some wood to craft.
This release should also fix the long standing bug with material requirements for the Industrial tools.
July 10th, 2017 - Unfinished Items
Made all tools able to be stopped and finished later.
Increased the amount of work needed to make the tools, at Crafting level 1 it still only takes about 2 hours to make a tool. I'm working on this but the workAmount tag seems to be not working as intended.
July 8th, 2017 - New Graphics!
It isn't the best graphic but I put a fair bit of time into it. No other changes, just new Tool Construction Table.
June 6th, 2017 - The Rebalance Update
Updated toolbelt bonuses to be more in line with the tools they are made from, the major benefit to the toolbelts is that you can carry a weapon with them.
Update 6/10/17-Minor fix to the About.xml to include the proper version number of the mod. Nothing else.
June 5th, 2017 - workToMake fixes
This update fixes the amount of work it takes to make the tools and toolbelts. It now requires about as much time to make a basic tool as it does to make a Packaged Survival Meal. The advanced tools take twice as long and the advanced toolbelt takes four times as long.