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Merge pull request #932 from Sklore/fenris447-ongoing-updates
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Adding ERftLW Races and More
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Fenris447 authored Dec 17, 2019
2 parents ae3dcda + e4ea883 commit d0b168d
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Showing 6 changed files with 2,572 additions and 1,692 deletions.
1,580 changes: 1,580 additions & 0 deletions COM_5ePack_UA - Eberron 2018.user

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26 changes: 14 additions & 12 deletions COM_5ePack_UA - Eberron.user
Original file line number Diff line number Diff line change
Expand Up @@ -627,13 +627,9 @@
<pickreq thing="rElf"/>
</thing>
<thing id="ft5CDRMrST" name="Dragonmark of Storm" description="Dragonmarks are elaborate skin patterns, similar to tattoos, that grant their bearers innate spellcasting abilities. Each type of mark is tied to large, extended families that each control a different industry or trade in Eberron. Not every member of a given family possesses a dragonmark; conversely, merely possessing a dragonmark does not grant special status within the house.\n\nYou have a magical mark that indicates you are a member of the dragonmarked house of Lyrander. \nYou gain the ability to innately cast spells and cantrips, as summarized below, using your Intelligence as spellcasting ability. You cast each spell at its lowest level. Once you cast a given spell this way, you must finish a long rest before you can cast it innately again. You must still expend any material components. Your dragonmark confers the following benefits:\n\n• When you first take this feat, you gain the {b}least dragonmark{/b}. You learn the cantrip Shocking grasp, and the spell Fog cloud.\n• At 5th level and higher, your mark becomes more potent, improving to {b}lesser dragonmark{/b}. You also learn the spell Gust of Wind.\n• At 9th level and higher, your mark’s power increases again, becoming a {b}greater dragonmark{/b}. You also learn the spell Sleet Storm." compset="Feat" summary="You have a magical mark that indicates you are a member of house Lyrander" uniqueness="useronce">
<tag group="AbilType" tag="SpellLike" name="Spell-Like Ability" abbrev=" (Sp)"/>
<usesource source="5eEberUACP"/>
<tag group="StandardDC" tag="aINT"/>
<bootstrap thing="spFogClou">
<autotag group="Helper" tag="SpellLike"/>
<autotag group="Usage" tag="LongRest"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<tag group="AbilType" tag="SpellLike" name="Spell-Like Ability" abbrev=" (Sp)"/>
<bootstrap thing="spGustWind">
<containerreq phase="First" priority="2500"><![CDATA[(count:Classes.? >= 5)]]></containerreq>
<autotag group="Helper" tag="SpellLike"/>
Expand All @@ -650,6 +646,11 @@
<autotag group="Helper" tag="SpellLike"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spFogClou">
<autotag group="Helper" tag="SpellLike"/>
<autotag group="Usage" tag="LongRest"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<eval phase="First" priority="10000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
Expand All @@ -659,13 +660,9 @@
<pickreq thing="rHalfElf"/>
</thing>
<thing id="ft5CDRMrWA" name="Dragonmark of Warding" description="Dragonmarks are elaborate skin patterns, similar to tattoos, that grant their bearers innate spellcasting abilities. Each type of mark is tied to large, extended families that each control a different industry or trade in Eberron. Not every member of a given family possesses a dragonmark; conversely, merely possessing a dragonmark does not grant special status within the house.\n\nYou have a magical mark that indicates you are a member of the dragonmarked house of Kundarak. \nYou gain the ability to innately cast spells and cantrips, as summarized below, using your Intelligence as spellcasting ability. You cast each spell at its lowest level. Once you cast a given spell this way, you must finish a long rest before you can cast it innately again. You must still expend any material components. Your dragonmark confers the following benefits:\n\n• When you first take this feat, you gain the {b}least dragonmark{/b}. You learn the cantrip resistance, and the spell Alarm.\n• At 5th level and higher, your mark becomes more potent, improving to {b}lesser dragonmark{/b}. You also learn the spell Arcane Lock.\n• At 9th level and higher, your mark’s power increases again, becoming a {b}greater dragonmark{/b}. You also learn the spell Magic Circle." compset="Feat" summary="You have a magical mark that indicates you are a member of house Kundarak" uniqueness="useronce">
<tag group="AbilType" tag="SpellLike" name="Spell-Like Ability" abbrev=" (Sp)"/>
<usesource source="5eEberUACP"/>
<tag group="StandardDC" tag="aINT" name="Intelligence" abbrev="Intelligence"/>
<bootstrap thing="spAlarm">
<autotag group="Helper" tag="SpellLike"/>
<autotag group="Usage" tag="LongRest"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<tag group="AbilType" tag="SpellLike" name="Spell-Like Ability" abbrev=" (Sp)"/>
<bootstrap thing="spArcaLock">
<containerreq phase="First" priority="2500"><![CDATA[(count:Classes.? >= 5)]]></containerreq>
<autotag group="Helper" tag="SpellLike"/>
Expand All @@ -682,6 +679,11 @@
<autotag group="Helper" tag="SpellLike"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spAlarm">
<autotag group="Helper" tag="SpellLike"/>
<autotag group="Usage" tag="LongRest"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<eval phase="First" priority="10000"><![CDATA[
~ If we're disabled, do nothing &
doneif (tagis[Helper.Disable] = 1)
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23 changes: 13 additions & 10 deletions COM_5ePack_VGtM - Races.user
Original file line number Diff line number Diff line change
Expand Up @@ -285,14 +285,12 @@
<fieldval field="rHeightMin" value="72"/>
<fieldval field="rWeightMin" value="250"/>
<usesource source="5eVGtMCP"/>
<tag group="Alignment" tag="Evil"/>
<usesource source="5eRftLWCP"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="RaceType" tag="Normal"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ProfSkill" tag="skStealth"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<tag group="Alignment" tag="Evil"/>
<bootstrap thing="ra5CLongLi"></bootstrap>
<bootstrap thing="ra5CVGMPoB"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
Expand All @@ -301,6 +299,9 @@
<bootstrap thing="wUnarmed">
<autotag group="AttackTarg" tag="1Target"/>
</bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
</thing>
<thing id="ra5CLongLi" name="Long-Limbed" description="When you make a melee attack on your turn, your reach for it is 5 feet greater than normal." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
Expand All @@ -315,20 +316,21 @@
<fieldval field="rCON" value="1"/>
<usesource source="5eVGtMCP"/>
<usesource source="5eGGtRCP"/>
<tag group="RaceSize" tag="Small11"/>
<usesource source="5eRftLWCP"/>
<tag group="Alignment" tag="Evil"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="RaceType" tag="Normal"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<tag group="RaceSize" tag="Small11"/>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="raGobNiEsc"></bootstrap>
<bootstrap thing="ra5CFurySm"></bootstrap>
<bootstrap thing="wUnarmed">
<autotag group="AttackTarg" tag="1Target"/>
</bootstrap>
<bootstrap thing="lGoblin"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
</thing>
<thing id="ra5CFurySm" name="Fury of the Small" description="When you damage a creature with an attack or a spell and the creature&apos;s size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can&apos;t use it again until you finish a short or long rest." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
Expand All @@ -351,12 +353,12 @@ nexteach]]></eval>
<fieldval field="rCON" value="2"/>
<fieldval field="rINT" value="1"/>
<usesource source="5eVGtMCP"/>
<tag group="RaceSize" tag="Medium0"/>
<usesource source="5eRftLWCP"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceType" tag="Normal"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="ArmProfGrp" tag="ArmorLight"/>
<bootstrap thing="lGoblin"></bootstrap>
<tag group="RaceSize" tag="Medium0"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
Expand All @@ -366,6 +368,7 @@ nexteach]]></eval>
<bootstrap thing="wUnarmed">
<autotag group="AttackTarg" tag="1Target"/>
</bootstrap>
<bootstrap thing="lGoblin"></bootstrap>
</thing>
<thing id="ra5CSavFac" name="Saving Face" description="If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you can&apos;t use it again until you finish a short or long rest." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
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