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Releases: Smoked-Fish/AnythingAnywhere

[1.7.6] Anything Anywhere

20 May 07:39
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[1.7.5] Anything Anywhere

12 May 16:58
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v1.7.5

Updated chinese localization

[1.7.4] Anything Anywhere

11 May 22:51
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[1.7.2] Anything Anywhere

06 May 21:11
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French translation
Fixed a bug that caused a crash when opening the build menu

[1.6.15] Anything Anywhere

29 Apr 23:32
276a93b
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Added the "Gold Clock Tweaks" toggle that makes the gold clock work in any location
The "Remove Build Conditions" toggle now removes all build conditions
Renamed "Cask Functionality" and "Jukebox Functionality" to "Cask Tweaks" and "Jukebox Tweaks"
Increased the price of the greenhouse
Refactored for better readability
Fixed multiple typos

[1.6.14] Anything Anywhere

28 Apr 18:45
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Moved the location of some settings in the config menu
Added the "Enable Greenhouse" toggle to add the greenhouse to the list of Robins blueprints
Added the "Remove Build Conditions" toggle to bypass the build condition of most blueprints
Changed CustomBuildingData to only update when needed

[1.6.13] Anything Anywhere

28 Apr 04:10
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Fixed a bug enabling the player to build for free when building multiple buildings at once
Fixed a bug causing custom buildings to glitch when using the 'Build Free & Instantly' toggle

[1.6.12] Anything Anywhere

27 Apr 02:02
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Fixed a bug preventing the ImmersiveSprinklers mod from working as intended

[1.6.11] Anything Anywhere

26 Apr 23:40
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Fix compatibility issues with mods that look for CarpenterMenu opening
Added the "Build Modifier Key" to enable building, upgrading and destroying without being kicked out of the menu

[1.6.10] Anything Anywhere

26 Apr 18:32
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Fixed a bug where the wrong placement color was displayed when placing objects on top of objects
Fixed a bug preventing the MultipleMiniObelisks config from working as intended
MultipleMiniObelisks config is now set to true if the MultipleMiniObelisks mod is detected