Releases: Smoked-Fish/AnythingAnywhere
[1.7.6] Anything Anywhere
Full Changelog: v1.7.5...v1.7.6
[1.7.5] Anything Anywhere
v1.7.5 Updated chinese localization
[1.7.4] Anything Anywhere
Full Changelog: v1.7.2...v1.7.4
[1.7.2] Anything Anywhere
French translation
Fixed a bug that caused a crash when opening the build menu
[1.6.15] Anything Anywhere
Added the "Gold Clock Tweaks" toggle that makes the gold clock work in any location
The "Remove Build Conditions" toggle now removes all build conditions
Renamed "Cask Functionality" and "Jukebox Functionality" to "Cask Tweaks" and "Jukebox Tweaks"
Increased the price of the greenhouse
Refactored for better readability
Fixed multiple typos
[1.6.14] Anything Anywhere
Moved the location of some settings in the config menu
Added the "Enable Greenhouse" toggle to add the greenhouse to the list of Robins blueprints
Added the "Remove Build Conditions" toggle to bypass the build condition of most blueprints
Changed CustomBuildingData to only update when needed
[1.6.13] Anything Anywhere
Fixed a bug enabling the player to build for free when building multiple buildings at once
Fixed a bug causing custom buildings to glitch when using the 'Build Free & Instantly' toggle
[1.6.12] Anything Anywhere
Fixed a bug preventing the ImmersiveSprinklers mod from working as intended
[1.6.11] Anything Anywhere
Fix compatibility issues with mods that look for CarpenterMenu opening
Added the "Build Modifier Key" to enable building, upgrading and destroying without being kicked out of the menu
[1.6.10] Anything Anywhere
Fixed a bug where the wrong placement color was displayed when placing objects on top of objects
Fixed a bug preventing the MultipleMiniObelisks config from working as intended
MultipleMiniObelisks config is now set to true if the MultipleMiniObelisks mod is detected