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Actually require faction association to spawn faction-limited entities #3

Actually require faction association to spawn faction-limited entities

Actually require faction association to spawn faction-limited entities #3

Workflow file for this run

name: Lint
on:
push:
branches:
- main
pull_request: {}
jobs:
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Use Node.js 20
uses: actions/setup-node@v4
with:
node-version: 20
- name: npm for Lua lint
run: |
set +ex
export PATH=$PATH:/tmp/bin
mkdir -p /tmp/bin
pushd /tmp/bin
wget -q https://github.com/FPtje/GLuaFixer/releases/download/1.28.0/glualint-1.28.0-x86_64-linux.zip -O glualint.zip
unzip glualint.zip
chmod +x glualint
popd
echo "Running linter..."
node gluaLintEx.js
env:
CI: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}