An aim trainer for Halo Infinite
Engine based on OpenGL 4.5 core profile.
This project is not under maintenance (Because Halo Infinite is a dead game)
- Crosshairs (M392, BR75, MA40 and Custom)
- DMR trainings
- BallHit trainings
- Following trainings
- Reaction Test
- Custom game
- Adjustable aimassist
- Latency/Jitter/PacketLoss simulation
- Halo HUDs
and more...
This project is under GPLv3 license.