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docs/site/Writerside/topics/Working-with-logging-frameworks.md
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# Working with logging frameworks | ||
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In this tutorial, we'll see how to log instances of value objects. | ||
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## Writing to the console | ||
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In a new console application, add a NuGet reference to `Vogen`, and create: | ||
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```c# | ||
[ValueObject<int>] | ||
public readonly partial struct Age | ||
{ | ||
} | ||
``` | ||
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Now, create an instance and write it to the console: | ||
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```c# | ||
var age = Age.From(42); | ||
Console.WriteLine("Age is " + age); | ||
``` | ||
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As expected, you'll see: | ||
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```Bash | ||
Age is 42 | ||
``` | ||
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Vogen generates a default `ToString` method that looks like this: | ||
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```C# | ||
public override string ToString() =>_isInitialized | ||
? Value.ToString() | ||
: "[UNINITIALIZED]"; | ||
``` | ||
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If the value is uninitialized, for example, through deserialization, then it writes | ||
uninitialized, otherwise, it uses the underlying type's `ToString` method. | ||
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[//]: # (TODO: expand on ToString, either here, or in another page, and/or another How-to article) | ||
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It is possible to override `ToString`—for example, you might want to pad the value with zeroes. Add the following | ||
method to `Age` above: | ||
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```C# | ||
[ValueObject<int>] | ||
public readonly partial struct Age | ||
{ | ||
public override string ToString() =>_isInitialized | ||
? Value.ToString("D4") | ||
: "[UNINITIALIZED]"; | ||
} | ||
``` | ||
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That will now print: | ||
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```Bash | ||
Age is 0042 | ||
``` | ||
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## Using the default logging framework | ||
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Next, we'll log values out using the default .NET logging framework. | ||
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Add NuGet references to: | ||
* `Microsoft.Extensions.Logging` | ||
* `Microsoft.Extensions.Logging.Console` | ||
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Next, add a namespace reference to `Microsoft.Extensions.Logging` and create an instance of a logger that writes | ||
to the console: | ||
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```c# | ||
using Microsoft.Extensions.Logging; | ||
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using var loggerFactory = LoggerFactory.Create(builder => | ||
{ | ||
builder.AddConsole(); | ||
}); | ||
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ILogger logger = loggerFactory.CreateLogger<Program>(); | ||
``` | ||
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Now, change the `Console.WriteLine` to: | ||
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```C# | ||
logger.LogInformation($"Age is {Age}", age); | ||
``` | ||
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The output is something like this: | ||
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```Bash | ||
info: Program[0] | ||
Age is 0042 | ||
``` | ||
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So far, we've used the standard .NET logger to write to a console, and we've written a value object using structured | ||
logging. | ||
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Next, we'll look more at structured logging and switch to **Serilog**, a common choice for .NET. | ||
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## Structured logging with Serilog | ||
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<note> | ||
Structured logging means that you're logging events as data structures rather than formatted text messages. | ||
With structured logging, you're essentially writing log events as structured data objects rather than plain text. | ||
The structured data objects can then be stored, queried, and processed in ways that aren’t possible with text logs. | ||
</note> | ||
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Structure logging is supported by the default .NET logger. | ||
The structured properties are inside 'index placeholders', for example, `{Age}` above. | ||
The default logger supports structured logging. | ||
However, it can't fully use structured data. | ||
For this, we'll use Serilog. | ||
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* create a new console app | ||
* add NuGet packages for `Vogen`, `Serilog`, and `Serilog.Sinks.Console` | ||
* create the `Age` value object from above | ||
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Add the following initialization: | ||
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```C# | ||
using Serilog; | ||
using Vogen; | ||
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Log.Logger = new LoggerConfiguration() | ||
.Enrich.FromLogContext() | ||
.WriteTo.Console() | ||
.CreateLogger(); | ||
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Age age = Age.From(42); | ||
Log.Information("Age is {Age}", age); | ||
``` | ||
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Run it again, and you'll see something like this: | ||
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```Bash | ||
[06:24:32 INF] Age is 0042 | ||
``` | ||
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Let's create a bit more structure. Add a `Person` object: | ||
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```C# | ||
public record Person(string Name, Age Age) | ||
{ | ||
} | ||
``` | ||
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Replace what is logged with: | ||
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```C# | ||
Log.Information("Person is {Person}", new Person("Joe", age)); | ||
``` | ||
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You'll see: | ||
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```c# | ||
[06:26:32 INF] Person is Person { Name = Joe, Age = 0042 } | ||
``` | ||
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In Serilog and some other .NET logging libraries that support structured logging, the `@` character in a placeholder | ||
is called the destructuring operator. | ||
When you use the @ character before a placeholder, it tells the logging system to serialize the object completely | ||
instead of just calling ToString(). | ||
This means the complete state of the object is logged, | ||
which can give you much more useful information for complex objects. | ||
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In our simple example, changing the logging line to: | ||
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```C# | ||
Log.Information("Person is {@Person}", new Person("Joe", age)); | ||
``` | ||
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Results in: | ||
```Bash | ||
Person is {"Name": "Joe", "Age": {"Value": 42, "$type": "Age"}, "$type": "Person"} | ||
``` | ||
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You can see that `Name` is written as: `Joe`. | ||
But `Age` is written as: `{"Value": 42, "$type": "Age"}` | ||
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You might find this output too detailed for value objects and that it pollutes the logs. | ||
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We can tell Serilog to use the simpler format for value objects generated by Vogen. | ||
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Add the following `Destructure` line to the initialization: | ||
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```C# | ||
Log.Logger = new LoggerConfiguration() | ||
.Enrich.FromLogContext() | ||
.WriteTo.Console() | ||
.Destructure.With(new VogenDestructuringPolicy()) | ||
.CreateLogger(); | ||
``` | ||
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And add this type to the project: | ||
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```C# | ||
public class VogenDestructuringPolicy : IDestructuringPolicy | ||
{ | ||
public bool TryDestructure( | ||
object value, | ||
ILogEventPropertyValueFactory propertyValueFactory, | ||
out LogEventPropertyValue result) | ||
{ | ||
if(value.GetType().GetCustomAttribute( | ||
typeof(ValueObjectAttribute)) is ValueObjectAttribute) | ||
{ | ||
result = new ScalarValue(value.ToString()); | ||
return true; | ||
} | ||
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result = null; | ||
return false; | ||
} | ||
} | ||
``` | ||
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Now, run again, and see that our value object `Age` is written more simply: | ||
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```Bash | ||
Person is {"Name": "Joe", "Age": "0042", "$type": "Person"} | ||
``` | ||
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In this tutorial, we've seen how to log value objects to the console and to the default logger. | ||
We've also seen how to use structured logging and how to customize the output of value objects written to Serilog. | ||
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