collide: Allow saving of Jolt collide binary state with base ivp coll… #13
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name: Build Artifacts | |
on: [push, pull_request, workflow_dispatch] | |
jobs: | |
windows: | |
strategy: | |
fail-fast: false | |
matrix: | |
source_branch: [sdk2013-sp, sdk2013-mp, asw, gmod] | |
runs-on: windows-2022 | |
steps: | |
- name: Checkout Mini Source SDK | |
uses: actions/checkout@v3 | |
with: | |
repository: Joshua-Ashton/mini-source-sdk | |
- name: Checkout VPhysics Jolt | |
uses: actions/checkout@v3 | |
with: | |
path: ${{ matrix.source_branch }}/src/vphysics_jolt | |
submodules: recursive | |
- name: Find Visual Studio | |
run: | | |
$installationPath = Get-VSSetupInstance ` | |
| Select-VSSetupInstance -Require Microsoft.VisualStudio.Workload.NativeDesktop -Latest ` | |
| Select-Object -ExpandProperty InstallationPath | |
Write-Output "VSDEVCMD=${installationPath}\Common7\Tools\VsDevCmd.bat" ` | |
| Out-File -FilePath "${Env:GITHUB_ENV}" -Append | |
- name: Build MSVC x86 | |
working-directory: ${{ matrix.source_branch }}/src | |
run: | | |
& "${Env:COMSPEC}" /s /c "`"${Env:VSDEVCMD}`" -arch=x86 -host_arch=x64 -no_logo && set" ` | |
| % { , ($_ -Split '=', 2) } ` | |
| % { [System.Environment]::SetEnvironmentVariable($_[0], $_[1]) } | |
.\fix_registry.bat | |
.\createjoltprojects.bat | |
devenv jolt.sln /upgrade | |
msbuild jolt.sln /nodeReuse:false /t:Rebuild /p:Configuration=Release /p:Platform=x86 /m /v:minimal | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: vphysics_jolt_${{ matrix.source_branch }}_win32 | |
path: ${{ matrix.source_branch }}/game | |
if-no-files-found: error | |
linux: | |
strategy: | |
fail-fast: false | |
matrix: | |
source_branch: [sdk2013-sp, sdk2013-mp, gmod] | |
runs-on: ubuntu-latest | |
container: debian:bullseye | |
steps: | |
- name: Install Dependencies | |
run: | | |
dpkg --add-architecture i386 | |
apt update | |
apt install -y build-essential git libstdc++6:i386 gcc-multilib g++-multilib | |
- name: Checkout Mini Source SDK | |
uses: actions/checkout@v3 | |
with: | |
repository: Joshua-Ashton/mini-source-sdk | |
- name: Checkout VPhysics Jolt | |
uses: actions/checkout@v3 | |
with: | |
path: ${{ matrix.source_branch }}/src/vphysics_jolt | |
submodules: recursive | |
- name: Build GCC x86 | |
working-directory: ${{ matrix.source_branch }}/src | |
run: | | |
chmod +x createjoltprojects.sh | |
chmod +x devtools/bin/vpc_linux | |
chmod +x devtools/bin/vpc | |
chmod +x devtools/gendbg.sh | |
./createjoltprojects.sh | |
make -f jolt.mak -j $(nproc) | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: vphysics_jolt_${{ matrix.source_branch }}_linux32 | |
path: ${{ matrix.source_branch }}/game | |
if-no-files-found: error |