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Annotation fix
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Piranha91 committed Feb 4, 2023
1 parent d16a79c commit 78b7d07
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions SynthEBD/Patcher/Patcher.cs
Original file line number Diff line number Diff line change
Expand Up @@ -487,9 +487,9 @@ private void MainLoop(

foreach (var item in _patcherState.TexMeshSettings.AssetOrder)
{
#region Primary Asset assignment
if (item == VM_AssetOrderingMenu.PrimaryLabel && !blockBodyShape)
{
#region Primary Asset assignment
if (_assetsStatsTracker.HasGenderedConfigs[currentNPCInfo.Gender])
{
primaryAssetsAndBodyShape = _assetAndBodyShapeSelector.ChooseCombinationAndBodyShape(out assetsAssigned, out bodyShapeAssigned, primaryAssetPacks, bodyGenConfigs, oBodySettings, currentNPCInfo, AssetSelector.AssetPackAssignmentMode.Primary, assignedCombinations);
Expand Down Expand Up @@ -517,7 +517,6 @@ private void MainLoop(
}
}
_assetsStatsTracker.LogNPCAssets(currentNPCInfo, assetsAssigned);
#endregion
}
else if (item == VM_AssetOrderingMenu.PrimaryLabel && blockBodyShape)
{
Expand All @@ -528,6 +527,7 @@ private void MainLoop(
_assetSelector.RecordPrimaryAssetConsistencyAndLinkedNPCs(assignedCombination, currentNPCInfo);
}
}
#endregion
else
{
#region MixIn Asset assignment
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