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v1.0.0.1

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@Piranha91 Piranha91 released this 02 Apr 13:25
· 465 commits to master since this release

First public release!

"No Valid Asset Packs" is not a patcher error - it's just the patcher telling you that you don't have a config file that covers that specific NPC.

Headpart distribution does not work well for NPCs with custom sculpts.

  • More details: When an NPC receives custom head parts and the player enters their cell, leaves, and re-enters, the NPC loses its custom face sculpts are lost. Most modern NPC overhauls such as Bijin, Pandorable, etc. have custom sculpts, and those faces will be changed to reflect the ones defined in their plugin (which usually look terrible). From my testing, this is exactly what happens with the original EBD SSE mod. I will try to find a fix, but from my initial searching this seems to be an engine-level behavior that I don't have the know-how to deal with. I recommend adding any NPC appearance changing mods to the blocked plugin list for Head Parts (assets, height, body shape don't need to be blocked).

Change Log [1.0.0.1]

  • Fixed head part category distribution probability not saving when switching to a different head part tab. Thanks Tommy for reporting the bug!

A quick non-technical message: Several people over the past months have reached out and asked if I have a Patreon/Ko-fi/etc. I do not, and I am not planning to open one. However, if you were in the mood to donate and my work met your threshold, please consider instead donating to aid organizations operating in Ukraine including UNITED24, Ukrainian Red Cross, World Central Kitchen, GlobalGiving, and others.