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v1.0.0.7.pfc1

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@Piranha91 Piranha91 released this 23 Jun 15:17
· 394 commits to master since this release

"No Valid Asset Packs" is not a patcher error - it's just the patcher telling you that you don't have a config file that covers that specific NPC.

** For Config Files, see previous release here **

Headpart distribution does not work well for NPCs with custom sculpts.

Change Log

[1.0.0.7]

  • Fixed bug in which the presence of some specific mods (e.g. Darkend) in the load order would screw up SynthEBD's texture distribution, causing issues like torsos receiving hand textures. The issue was caused by some modded NPCs which probably should have been set to a creature race such as Draugr, but were actually set to Nord or another humanoid race. Once corrupted skins were created for these NPCs, SynthEBD would compound the problem by recycling them to various humanoid NPCs. In 1.0.0.7, SynthEBD detects these problem NPCs and excludes them from patching. Big thanks to Smellsin for identifying Darkend as a problem mod, allowing me to identify the issue. Let me know if there are any edge cases that this version still doesn't catch.
  • Eval-Expression NuGet monthly license renewal
  • .pfc1 release = me trying to get GitHub to recompile the .exe using the latest commit

[1.0.0.6]

  • Eval-Expression NuGet monthly license renewal

[1.0.0.5]

  • Fixed crash when creating a new config file
  • Renewed Eval license