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update changelog and log message.
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EzioTheDeadPoet committed Dec 24, 2024
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3 changes: 3 additions & 0 deletions CHANGELOG.md
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# Changelog

## Version 4.2.0 - 24.12.2024
* Improved performance significantly. Runtime reduced form Minutes to Seconds.

## Version 4.1.0 - 12.12.2024
* Fixes critical Bug in the way leveled lists are generated
* Adds pre-generation logging to better inform users about what the app will generate with their chosen settings.
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4 changes: 2 additions & 2 deletions SynthesisRPGLoot/Program.cs
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Expand Up @@ -73,8 +73,8 @@ private static void RunPatch(IPatcherState<ISkyrimMod, ISkyrimModGetter> state)

Console.WriteLine("Please consider the Calculations above when you think the next steps take too long.");
Console.WriteLine("This patcher will take a long time on bigger setups.");
Console.WriteLine("If your runtime reaches more than 40min or more than an hour, then you should dial down\n" +
"The amount of Variations per Rarity and maybe even the amount of Rarities you are using.\n" +
Console.WriteLine("If this patcher requires more than a few minutes to run, then you should dial down the\n" +
"amount of Variations per Rarity and maybe even the amount of Rarities you are creating.\n" +
"Because long generation times will also mean longer loading times for the game\n" +
"and possible instabilities since the Engine wasn't made for such insanities.");
Console.WriteLine(
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