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Update clown_items.dm
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TheDratutiHyDa authored Jan 10, 2025
1 parent b6776dc commit ca538fa
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion code/game/objects/items/weapons/clown_items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,8 @@
target.clean_blood()
return

/obj/item/weapon/reagent_containers/food/snacks/soap/syndie/afterattack(atom/target, mob/user, proximity, params)

/obj/item/weapon/reagent_containers/food/snacks/soap/syndie/afterattack(atom/target, mob/user, proximity, params)
if(!proximity || ishuman(target)) return
// I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing.
// So this is a workaround. This also makes more sense from an IC standpoint. ~Carn
Expand All @@ -108,6 +109,7 @@
target.suit_fibers = null
to_chat(user, "<span class='notice'>You FULLY clean \the [target.name].</span>")
target.clean_blood()
target.desc += "\nSomeone cleaned it up to a shine..."
return


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