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Areaportal windows will automatically force the brushes used to nonsolid, and clear some physics data.
Propcombine will no longer merge props found in different areaportal areas. This allows props on the outside of a building to be culled when inside, or vice versa.
Automatically set the "transmit to client" flag for info_targets used as particle system destinations.
Change sky_camera model to be more visible with tools/toolsskybox behind it.
Allow physboxes to completely override their mass.
The postcompiler can now automatically handle custom models for various Portal 2 entities.
Bugfixes
comp_pack_rename will now automatically also include the auxiliary .mdl files.
#10: The center of the axis helper used for sprites can now be clicked on.
#232: Readd missing OnFizzled output on prop_weighted_cube.
Limit the size of propcombined groups to avoid hitting vertex limits.
Prevent automatically packing models specified only as Hammer previews in various entities.
Fix propcombine sometimes removing collisions entirely from component props.
Add an option to allow the sources for compiled models to be preserved.
Improve description of wait and OnTrigger options in trigger_multiple.
Fix #192: Use both specified model and cube type field to find matching cubes for vactubes.