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Module for basic wildlife serving primarily as world ambience

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Terasology/WildAnimals

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The Wild Animals

WildAnimals is intended to be used as dependency and not as a standalone content module. The idea is that content modules can decide on the rules when and where to spawn the wild animals.

So far it contains four animals with very simple AIs.

  • Deer
  • Crab
  • Chicken
  • Bat

Each of them can be spawned manually using the spawnPrefab <animalname> command, e.g. spawnPrefab deer.