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Releases: Tetro48/prjChlg

Project Challenger v0.1.4a

31 Dec 16:04
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The blocks now render directly! Also, you can now interact with semi-finished main menu!
You might wonder, why doesn't this version have a Linux build? Unity's compiler makes the game seg-fault on Linux for some unknown reason.

v0.1.3a Challenger

17 Jul 13:57
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v0.1.3a Challenger Pre-release
Pre-release

Quit button is wacky in other platforms like in mobile operating systems.

Windows - OK.
macOS - Not tested.
Linux - Not tested.

Multi-platform Challenger

20 Jun 11:05
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Pre-release

FixedUpdate() is introduced! Inputs still update dynamically. Which should be fixed update. Nevermind. With this version, even if you're GPU bound, it will not slow down your gameplay.
Windows version - OK
macOS version - Not tested
Linux version - Not tested
Android version - OK

Alpha Project Challenger

02 Jun 16:54
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Pre-release

This is still a pre-release game. A lot more stuff is there, but can't be accessed yet.

Alpha Project Challenger

27 May 03:37
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Pre-release

A very first released build in Github.