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Animations - Remove sitting smoking idle animation (#258)
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Original file line number | Diff line number | Diff line change |
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class CfgMovesBasic; | ||
class CfgMovesMaleSdr: CfgMovesBasic { | ||
class States { | ||
// Handgun switch speedup | ||
class TransAnimBase; | ||
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { | ||
speed = 1.7; // default: 1.1875 | ||
}; | ||
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon { | ||
speed = 2.1; // default: 1.52 | ||
}; | ||
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// Swimming Speed | ||
class AswmPercMstpSnonWnonDnon; | ||
class AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon { | ||
speed = 0.36; // default: 0.23834699 | ||
}; | ||
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class AsswPercMstpSnonWnonDnon; | ||
class AsswPercMrunSnonWnonDf: AsswPercMstpSnonWnonDnon { | ||
speed = 0.36; // default: 0.23834699 | ||
}; | ||
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class AbswPercMstpSnonWnonDnon; | ||
class AbswPercMrunSnonWnonDf: AbswPercMstpSnonWnonDnon { | ||
speed = 0.32; // default: 0.23834699 | ||
}; | ||
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class AdvePercMstpSnonWrflDnon; | ||
class AdvePercMrunSnonWrflDf: AdvePercMstpSnonWrflDnon { | ||
speed = 0.2; // default: 0.122414 | ||
}; | ||
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class AsdvPercMstpSnonWrflDnon; | ||
class AsdvPercMrunSnonWrflDf: AsdvPercMstpSnonWrflDnon { | ||
speed = 0.2; // default: 0.122414 | ||
}; | ||
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class AbdvPercMstpSnonWrflDnon; | ||
class AbdvPercMrunSnonWrflDf: AbdvPercMstpSnonWrflDnon { | ||
speed = 0.2; // default: 0.122414 | ||
}; | ||
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// Remove stupid idle smoking animation that looks like you're sniffing your hand. | ||
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon; | ||
class AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon { | ||
variantsPlayer[] = { | ||
"AmovPsitMstpSlowWrflDnon", 0.33, | ||
"AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.33, | ||
"AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.33 | ||
}; | ||
ConnectTo[] = { | ||
"AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.1, | ||
"AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.1, | ||
"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02 | ||
}; | ||
}; | ||
}; | ||
}; |
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