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Escape The Cave of Wonders

About

Escape the Cave of Wonders is a 2D Escape Room Game created in Unity. Inspired by the Disney movie Aladdin, the goal is to help Aladdin escape by finding the 4 gems needed to open the door by completing a series of 14 puzzles scattered around the cave. Some of which include: navigating fire mazes, piecing together puzzles, solving written riddles, gathering materials with tools, and more! A full demo of the game can be found on YouTube!

Technology

This project utilizes a range of Unity features, including:

  • Interacting with and updating the tilemap
  • Animator for character walking and fire animations
  • Canvas pop ups for the user's inventory and puzzles
  • Detecting keyboard and mouse input for both GameObjects and UI canvases
  • Updating GameObjects sprite renderer images and transform to move or rotate objects
  • Adding and removing collisions to restrict different areas
  • Using collisions as triggers to uncover new information
  • Playing audio with Audio Source
  • Utilizing rigidbody physics to move an object
  • Implementing static decoration and collectable items
  • More!

Author

Tiffany Nguyen and Kara Barrese both coded the puzzles and created the art used in this game

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