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fix addon plugin license
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TinyTakinTeller committed Sep 4, 2024
1 parent 543f11f commit d1a8263
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1 change: 1 addition & 0 deletions LICENSE
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Expand Up @@ -70,6 +70,7 @@ SEE VARIOUS LICENSES CONTAINED WITHIN RESPECTIVE DIRECTORIES UNDER "addons/" :
- res://addons/resources_spreadsheet_view/ | (https://godotengine.org/asset-library/asset/1479) licensed under MIT License (https://opensource.org/license/mit)
- res://addons/gdLinter/ | (https://godotengine.org/asset-library/asset/2520) licensed under MIT License (https://opensource.org/license/mit)
- res://addons/format_on_save/ | (https://godotengine.org/asset-library/asset/2340) licensed under MIT License (https://opensource.org/license/mit)
- res://addons/BulletUpHell/ (https://github.com/Dark-Peace/BulletUpHell) licensed under MIT License (https://opensource.org/license/mit)



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220 changes: 220 additions & 0 deletions scenes/bullet_up_hell/circle_pattern/ExampleBlank.tscn
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[gd_scene load_steps=15 format=3 uid="uid://dp27xbynyqp65"]

[ext_resource type="Script" path="res://addons/BulletUpHell/Examples/ExampleScene.gd" id="1_113kc"]
[ext_resource type="Script" path="res://addons/BulletUpHell/Nodes/BuHSpawnPoint.gd" id="2_s2c3j"]
[ext_resource type="Script" path="res://addons/BulletUpHell/Nodes/BuHPattern.gd" id="3_bejhg"]
[ext_resource type="Script" path="res://addons/BulletUpHell/SpawnPatterns/PatternCircle.gd" id="4_hbi2u"]
[ext_resource type="Script" path="res://addons/BulletUpHell/Nodes/BuHBulletProperties.gd" id="5_220w3"]
[ext_resource type="Script" path="res://addons/BulletUpHell/Bullet/animStates.gd" id="6_bqn21"]
[ext_resource type="Script" path="res://addons/BulletUpHell/Bullet/BulletProps.gd" id="7_1pv2e"]

[sub_resource type="Curve2D" id="Curve2D_2blpc"]

[sub_resource type="NavigationPolygon" id="NavigationPolygon_xvgbi"]
resource_name = "PatternCircle"
script = ExtResource("4_hbi2u")
radius = 0
angle_total = 6.28319
angle_decal = 0.0
symmetric = true
center = 0
symmetry_type = 0
bullet = "circle"
nbr = 10
iterations = -1
pattern_angle = 0.0
pattern_angle_target = NodePath("")
pattern_angle_mouse = false
forced_angle = 0.0
forced_target = NodePath("")
forced_lookat_mouse = false
forced_pattern_lookat = false
cooldown_stasis = false
cooldown_spawn = 1.0
cooldown_shoot = 0.0
cooldown_next_spawn = 0.0
cooldown_next_shoot = 0.0
wait_tween_momentum = 0
wait_tween_length = 0.0
wait_tween_time = 0.0

[sub_resource type="Curve2D" id="Curve2D_4yvwo"]

[sub_resource type="Curve" id="Curve_ymaju"]

[sub_resource type="Curve" id="Curve_ghta3"]

[sub_resource type="PackedDataContainer" id="PackedDataContainer_f8sif"]
script = ExtResource("7_1pv2e")
anim_more = Array[ExtResource("6_bqn21")]([])
damage = 1.0
speed = 100.0
scale = 1.0
angle = 0.0
groups = PackedStringArray()
spec_bounces = 0
spec_no_collision = false
spec_modulate_loop = 0.0
spec_trail_length = 0.0
spec_trail_width = 0.0
spec_trail_modulate = Color(1, 1, 1, 1)
spec_rotating_speed = 0.0
death_after_time = 30.0
death_outside_box = Rect2(0, 0, 0, 0)
death_from_collision = true
a_direction_equation = ""
a_curve_movement = 0
a_speed_multiplier = SubResource("Curve_ymaju")
a_speed_multi_iterations = 0
a_speed_multi_scale = 0.0
trigger_container = ""
trigger_wait_for_shot = true
homing_type = 0
homing_target = NodePath("")
homing_steer = 0.0
homing_time_start = 0.0
homing_duration = 999.0
scale_multi_iterations = 0
scale_multiplier = SubResource("Curve_ghta3")
scale_multi_scale = 1.0
r_randomisation_chances = 1.0
r_speed_choice = PackedFloat32Array()
r_speed_variation = Vector3(0, 0, 0)
r_scale_choice = PackedFloat32Array()
r_scale_variation = Vector3(0, 0, 0)
r_angle_choice = PackedFloat32Array()
r_angle_variation = Vector3(0, 0, 0)
r_group_choice = []
r_bounce_choice = PackedInt32Array()
r_bounce_variation = Vector3(0, 0, 0)
r_no_coll_chances = 0.0
r_modulate_variation = Vector3(0, 0, 0)
r_trail_length_variation = Vector3(0, 0, 0)
r_trail_color_variation = Vector3(0, 0, 0)
r_rotating_variation = Vector3(0, 0, 0)
r_death_after_choice = PackedFloat32Array()
r_death_after_variation = Vector3(0, 0, 0)
r_death_outside_chances = 0.0
r_dir_equation_choice = PackedStringArray()
r_curve_choice = []
r_speed_multi_curve_choice = []
r_speed_multi_iter_variation = Vector3(0, 0, 0)
r_speed_multi_scale_variation = Vector3(0, 0, 0)
r_trigger_choice = PackedStringArray()
r_wait_for_shot_chances = 0.0
r_homing_target_choice = []
r_special_target_choice = PackedStringArray()
r_group_target_choice = PackedStringArray()
r_pos_target_choice = PackedVector2Array()
r_steer_choice = PackedFloat32Array()
r_steer_variation = Vector3(0, 0, 0)
r_homing_delay_choice = PackedFloat32Array()
r_homing_delay_variation = Vector3(0, 0, 0)
r_homing_dur_choice = PackedFloat32Array()
r_homing_dur_variation = Vector3(0, 0, 0)
r_scale_multi_curve_choice = []
r_scale_multi_iter_variation = Vector3(0, 0, 0)
r_scale_multi_scale_variation = Vector3(0, 0, 0)

[sub_resource type="NavigationPolygon" id="NavigationPolygon_d7c6k"]
resource_name = "PatternCircle"
script = ExtResource("4_hbi2u")
radius = 0
angle_total = 6.28319
angle_decal = 1.5708
symmetric = true
center = 5
symmetry_type = 0
bullet = "circle2"
nbr = 10
iterations = -1
pattern_angle = 0.0
pattern_angle_target = NodePath("")
pattern_angle_mouse = false
forced_angle = 0.0
forced_target = NodePath("")
forced_lookat_mouse = false
forced_pattern_lookat = false
cooldown_stasis = false
cooldown_spawn = 1.0
cooldown_shoot = 0.0
cooldown_next_spawn = 0.0
cooldown_next_shoot = 0.0
wait_tween_momentum = 0
wait_tween_length = 0.0
wait_tween_time = 0.0

[node name="ExampleBlank" type="Node2D"]
position = Vector2(11, 50)
rotation = 6.28319
script = ExtResource("1_113kc")

[node name="Circle1" type="Node2D" parent="."]

[node name="SpawnPoint" type="Node2D" parent="Circle1"]
position = Vector2(453, 22.998)
script = ExtResource("2_s2c3j")
active = true
auto_pattern_id = "circle"
shared_area_name = "0"
rotating_speed = 0.0
pool_amount = 200
auto_start_on_cam = true
auto_start_after_time = 0.0
auto_start_at_distance = 5.0
auto_distance_from = NodePath("")
trigger_container = NodePath("")

[node name="SpawnPattern" type="Path2D" parent="Circle1"]
curve = SubResource("Curve2D_2blpc")
script = ExtResource("3_bejhg")
id = "circle"
pattern = SubResource("NavigationPolygon_xvgbi")

[node name="BulletPattern" type="Path2D" parent="Circle1"]
curve = SubResource("Curve2D_4yvwo")
script = ExtResource("5_220w3")
id = "circle"
props = SubResource("PackedDataContainer_f8sif")

[node name="Circle2" type="Node2D" parent="."]

[node name="SpawnPoint" type="Node2D" parent="Circle2"]
position = Vector2(454, 21.998)
script = ExtResource("2_s2c3j")
active = true
auto_pattern_id = "circle2"
shared_area_name = "0"
rotating_speed = 0.0
pool_amount = 200
auto_start_on_cam = true
auto_start_after_time = 0.5
auto_start_at_distance = 5.0
auto_distance_from = NodePath("")
trigger_container = NodePath("")

[node name="SpawnPattern" type="Path2D" parent="Circle2"]
curve = SubResource("Curve2D_2blpc")
script = ExtResource("3_bejhg")
id = "circle2"
pattern = SubResource("NavigationPolygon_d7c6k")

[node name="BulletPattern" type="Path2D" parent="Circle2"]
curve = SubResource("Curve2D_4yvwo")
script = ExtResource("5_220w3")
id = "circle2"
props = SubResource("PackedDataContainer_f8sif")

[node name="Walls" type="StaticBody2D" parent="."]
collision_layer = 17
collision_mask = 33

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Walls"]
position = Vector2(-45.0003, -73.9998)
polygon = PackedVector2Array(1024, -8, 1024, 600, 0, 600, 0, 0, -56, 0, -48, 656, 1072, 640, 1056, -64, 0, -64, 8, 0)

[node name="FPS" type="Label" parent="."]
offset_left = -8.0
offset_top = -48.0
offset_right = 40.0
offset_bottom = -19.0

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