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Sniffdata
xjose93 edited this page May 21, 2012
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3 revisions
Build
SniffName
Timestamp
SELECT FROM_UNIXTIME(`Timestamp`) FROM...
ObjectType
None, Spell, Map, LFGDungeon, Battleground, Unit, GameObject, Item, Quest, Opcode, PageText, NpcText, Gossip
Id
Data
If ObjectType is Spell, Unit, GameObject, Item, Quest, PageText, NpcText, Map:
- Id is the id of that object
- Data is a string representing the origin of the id (i.e "spawn" or "query_response")
If ObjectType is Gossip:
- Id is the gossip's menu id
- Data is the npc id
If ObjectType is Opcode:
- Idis the opcode's id for Build version
- Data is status: WithErrors or NotParsed
Other ObjectTypes are not used