Skip to content

Sniffdata

xjose93 edited this page May 21, 2012 · 3 revisions

SniffData:

Structure

Build
SniffName
Timestamp
    SELECT FROM_UNIXTIME(`Timestamp`) FROM...
ObjectType
    None, Spell, Map, LFGDungeon, Battleground, Unit, GameObject, Item, Quest, Opcode, PageText, NpcText, Gossip
Id
Data

Id & Data

If ObjectType is Spell, Unit, GameObject, Item, Quest, PageText, NpcText, Map:

  • Id is the id of that object
  • Data is a string representing the origin of the id (i.e "spawn" or "query_response")

If ObjectType is Gossip:

  • Id is the gossip's menu id
  • Data is the npc id

If ObjectType is Opcode:

  • Idis the opcode's id for Build version
  • Data is status: WithErrors or NotParsed

Other ObjectTypes are not used

Clone this wiki locally