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dm-utils

Utility classes for ioBroker adapters to support ioBroker.dm.

How to use

In your ioBroker adapter, add a subclass of DeviceManagement and override the methods you need (see next chapters):

Example:

  • Create a subclass:
class MyAdapterDeviceManagement extends DeviceManagement<MyAdapter> {
    // contents see in the next chapters
}
  • Instantiate the subclass in your adapter class constructor:
class MyAdapter extends utils.Adapter {
	private readonly deviceManagement: MyAdapterDeviceManagement;

	public constructor(options: Partial<utils.AdapterOptions> = {}) {
		super({
			...options,
			name: "my-adapter",
		});
		this.deviceManagement = new DmTestDeviceManagement(this);

        // ... more code here
	}

Core concepts

Structure

In the UI, there are three levels of information:

  • In the top level, a list of all adapter instances is shown (only containing adapter instances that support device management).
  • Inside the adapter instance (when expanded), a list of devices is shown.
  • Devices may contain additional details, which are shown when the row of the device is expanded.

Actions

The device manager tab allows the user to interact with the adapter instance in two ways:

  • Actions per instance are shown above the list and should contain actions like "Search devices" or "Pair new device".
  • Actions per device are shown in the device list inside an instance and should contain actions like "Edit settings" or "Remove".

When the user clicks on an action (i.e. a button in the UI), the DeviceManagement implementation's handleXxxAction() is called and the adapter can perform arbitrary actions (see below for details).

Communication

The communication between the ioBroker.dm tab and the adapter happens through sendTo.

IMPORANT: make sure your adapter doesn't handle sendTo messages starting with dm:, otherwise the communication will not work.

Access adapter methods

You can access all adapter methods like getState() or getStateAsync() via this.adapter.
Example: this.getState() -> this.adapter.getState()

Examples

To get an idea of how to use dm-utils, please have a look at:

DeviceManagement methods to override

All methods can either return an object of the defined value or a Promise resolving to the object.

This allows you to implement the method synchronously or asynchronously, depending on your implementation.

listDevices()

This method must always be overridden (as it is abstract in the base class).

You must return an array with information about all devices of this adapter's instance.

This method is called when the user expands an instance in the list.

In most cases, you will get all states of your instance and fill the array with the relevant information.

Every array entry is an object of type DeviceInfo which has the following properties:

  • id (string): a unique (human readable) identifier of the device (it must be unique for your adapter instance only)
  • name (string or translations): the human readable name of this device
  • status (optional): the current status of the device, which can be one of:
    • "disconnected"
    • "connected"
    • an object containing:
      • icon (string): an icon depicting the status of the device (see below for details)
      • description (string, optional): a text that will be shown as a tooltip on the status
  • actions (array, optional): an array of actions that can be performed on the device; each object contains:
    • id (string): unique identifier to recognize an action (never shown to the user)
    • icon (string): an icon shown on the button (see below for details)
    • description (string, optional): a text that will be shown as a tooltip on the button
    • disabled (boolean, optional): if set to true, the button can't be clicked but is shown to the user
  • hasDetails (boolean, optional): if set to true, the row of the device can be expanded and details are shown below

getInstanceInfo()

This method allows the device manager tab to gather some general information about the instance. It is called when the user opens the tab.

If you override this method, the returned object must contain:

  • apiVersion (string): the supported API version; must currently always be "v1"
  • actions (array, optional): an array of actions that can be performed on the instance; each object contains:
    • id (string): unique identifier to recognize an action (never shown to the user)
    • icon (string): an icon shown on the button (see below for details)
    • title (string): the title shown next to the icon on the button
    • description (string, optional): a text that will be shown as a tooltip on the button
    • disabled (boolean, optional): if set to true, the button can't be clicked but is shown to the user

getDeviceDetails(id: string)

This method is called if a device's hasDetails is set to true and the user clicks on the expander.

The returned object must contain:

  • id (string): the id given as parameter to the method call
  • schema (Custom JSON form schema): the schema of the Custom JSON form to show below the device information
  • data (object, optional): the data used to populate the Custom JSON form

For more details about the schema, see here.

Please keep in mind that there is no "Save" button, so in most cases, the form shouldn't contain editable fields, but you may use sendTo<xxx> objects to send data to the adapter.

`handleInstanceAction(actionId: string, context: ActionContext)

This method is called when to user clicks on an action (i.e. button) for an adapter instance.

The parameters of this method are:

  • actionId (string): the id that was given in getInstanceInfo() --> actions[].id
  • context (object): object containing helper methods that can be used when executing the action

The returned object must contain:

  • refresh (boolean): set this to true if you want the list to be reloaded after this action

This method can be implemented asynchronously and can take a lot of time to complete.

See below for how to interact with the user.

`handleDeviceAction(deviceId: string, actionId: string, context: ActionContext)

This method is called when to user clicks on an action (i.e. button) for a device.

The parameters of this method are:

  • deviceId (string): the id that was given in listDevices() --> [].id
  • actionId (string): the id that was given in listDevices() --> [].actions[].id
  • context (object): object containing helper methods that can be used when executing the action

The returned object must contain:

  • refresh (string / boolean): the following values are allowed:
    • "device": if you want the device details to be reloaded after this action
    • "instance": if you want the entire device list to be reloaded after this action
    • false: if you don't want anything to be refreshed (important: this is a boolean, not a string!)

This method can be implemented asynchronously and can take a lot of time to complete.

See below for how to interact with the user.

Action sequences

To allow your adapter to interact with the user, you can use "actions".

As described above, there are actions on the instance and on devices. The behavior of both methods are similar.

Inside an action method (handleInstanceAction() or handleDeviceAction()) you can perform arbitrary actions, like talking to a device or API and you can interact with the user. For interactions, there are methods you can call on context:

showMessage(text: ioBroker.StringOrTranslated)

Shows a message to the user.

The method has the following parameter:

  • text (string or translation): the text to show to the user

This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked on "OK".

showConfirmation(text: ioBroker.StringOrTranslated)

Let's the user confirm an action by showing a message with an "OK" and "Cancel" button.

The method has the following parameter:

  • text (string or translation): the text to show to the user

This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked a button in the dialog:

  • true if the user clicked "OK"
  • false if the user clicked "Cancel"

showForm(schema: JsonFormSchema, options?: { data?: JsonFormData; title?: string })

Shows a dialog with a Custom JSON form that can be edited by the user.

The method has the following parameters:

  • schema (Custom JSON form schema): the schema of the Custom JSON form to show in the dialog
  • options (object, optional): options to configure the dialog further
    • data (object, optional): the data used to populate the Custom JSON form
    • title (string, optional): the dialog title

This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked a button in the dialog:

  • the form data, if the user clicked "OK"
  • undefined, if the user clicked "Cancel"

openProgress(title: string, options?: {indeterminate?: boolean, value?: number, label?: string})

Shows a dialog with a linear progress bar to the user. There is no way for the user to dismiss this dialog.

The method has the following parameters:

  • title (string): the dialog title
  • options (object, optional): options to configure the dialog further
    • indeterminate (boolean, optional): set to true to visualize an unspecified wait time
    • value (number, optional): the progress value to show to the user (if set, it must be a value between 0 and 100)
    • label (string, optional): label to show to the right of the progress bar; you may show the progress value in a human readable way (e.g. "42%") or show the current step in a multi-step progress (e.g. "Logging in...")

This method returns a promise that resolves to a ProgressDialog object.

Important: you must always call close() on the returned object before you may open any other dialog.

ProgressDialog has two methods:

  • update(update: { title?: string; indeterminate?: boolean; value?:number; label?: string; })
    • Updates the progress dialog with new values
    • The method has the following parameter:
      • update (object): what to update in the dialog
        • title (string, optional): change the dialog title
        • indeterminate (boolean, optional): change whether the progress is indeterminate
        • value (number, optional): change the progress value
        • label (string, optional): change the label to the right of the progress bar
  • close()
    • Closes the progress dialog (and allows you to open other dialogs)

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