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Adding branch info to the readme
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Adding info about our current branches and soon to be introduced `2.0-dev` branch.
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BastiaanOlij authored Sep 28, 2021
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Expand Up @@ -9,6 +9,15 @@ https://github.com/GodotVR/godot_openvr
>> While we have taken care to try and keep a measure of backwards compatibility there are structural differences in how OpenVR handles actions and once enabled the old method of button and axis handling is deactivated.
>> Please read the [OpenVR Actions documentation](https://github.com/GodotVR/godot-openvr-asset/wiki/OpenVR-actions) for more information!
Branches
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This repo currently maintains the following branches:
- `master` is our main development in which we maintain our `1.x.y` version of this plugin. This version works with Godot 3.x.
- `2.0-dev` is our 2.0 development branch, this is an unstable branch in which we're porting this plugin to work in Godot 4.x.
- `Godot-3.0.4-plugin` is a legacy branch that worked with Godot 3.0, probably defunct
- `Godot-3.0-plugin` is a legacy branch that worked with Godot 3.0, probably defunct

Submodules
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This project references two submodules.
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