This is a privately developed version of Kaetram. It contains proprietary and licensed assets that shall not be redistributed. This code contains a lot of upgrades compared to the open-source version. It also removes the old HTML5 client in favour of the Godot client.
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Properly reset regions when reconnecting -- Almost Done
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Y-sort and colliding animated tiles -- Done Client Sided.
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Import the remainder of animated tiles.
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Make doors spawn and despawn for a player to prevent large memory usage.
This program is proprietary resource of Flavius Poenaru. Unauthorized distribution of this code, and any of its components without express permission is strictly forbidden.