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#368 #370 enemies navigation, LOD support for trap floor, Gamma adjus…
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…t for GBA, armcpp and Big-Endian support for 3DO, turn off animation lerp for distant objects, hide enemy corpse after 10 secs, fix some issues with sorting polys
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XProger committed Oct 31, 2021
1 parent a338abc commit 09dd670
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Showing 19 changed files with 3,997 additions and 2,131 deletions.
1 change: 1 addition & 0 deletions src/platform/gba/OpenLara.vcxproj
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<ItemGroup>
<ClCompile Include="common.cpp" />
<ClCompile Include="main.cpp" />
<ClInclude Include="nav.h" />
<ClCompile Include="render.cpp" />
</ItemGroup>
<ItemGroup>
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