This game was made for the Dungeon Crawler Game Jam that lasted a week.
While I'm surprised at how fast I was able to pickup Unity to produce something functional.
Perhaps trying to do participate in a gamejam in the middle of midterm season as a full time student was a serious mistake...
Regardless for something that effectively used only 3 or 4 of the 7 days and using about two weekends to try and learn Unity as preparation I think I did well enough...
The game is completable from start to finish although it sacrificed a lot more than I would've personally liked.
This game is the spiritual successor of DarkDescent, which was used to learn MonoGame, and is incomplete.
This game is basically what DarkDescent was supposed to be.