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2.7.0: End-game goal for Normal Mode

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@ZZZank ZZZank released this 22 Apr 07:45
· 9 commits to enlightened_master since this release

Enlightened6 & Enlightened6Expert - 2.6.0 -> 2.7.0

πŸš€ Forge-1.16.5-36.2.41 | πŸ“œ Mod Updates | πŸ“‹ Modlist

Added

Removed

🌟 Improvements

  • [normal] end-game goal for En6
    • completely (sort of) ports end-game goal from En6E to En6, including all custom multiblocks, most of custom end-game recipes, end-game items, and more.
    • because of this, some original recipes in normal mode are replaced with expert one to make sure endgame goal is covering contents of most mods.
  • [normal] some interesting recipes from En6E
    • e.g. minecraft:lodestone, astralsorcery:observatory
    • they look really cool, so make sure to check them out if you're playing Normal Mode
  • Targets of Null Pointer should now be monster, otherwise special effects will not be triggered
  • removed TCon seared/scorched tank filling recipes
    • reducing JEI recipe count by 133*12=1596
  • added JEI descriptions will now be batched together
    • reducing JEI page count by about 200
  • redesign recipe hint
    • capable of holding more entries in one page, with fluid support
  • [expert] cheaper naturasaura:auto_crafter
  • makes recipe ids of some dyeing recipe clearer
  • fix a horribly wrong format in unify_sawables::create_cutting
  • New translations from E6 Crowdin
  • restrict custom loot opening and hand-over-your-items to be main-hand only
  • allow atum:coin_gold in Numismatic Dynamo
  • [expert] crafting celestial_gateway in altar now gives 4 times the output
  • make chipped workbench easier to craft
  • [expert] recipe hint for kubejs:xxx_machinery_schematics
  • new in-world recipe for bloodmagic:largebloodstonebrick
  • buff custom metal processing, 10x -> 12x output
  • recipe for artifacts:everlasting_beef
  • differ two recipes for create:precision_mechanism
  • recipe hint for hitting ghast with ender air
  • New fun recipe for immersiveengineering:dragons_breath and arsarsenal:source_steel_ingot
  • replace pneumaticcraft:fluid with immersiveengineering:fluid for autocrafting with IE crafter

πŸ› Fixed Bugs

  • fix loottable in dungeon_witch_common
  • mek quest displaying invalid items
  • a TCon modifier requesting empty tag
  • lang for kubejs:diy_create_quarry, how would I forgot that or so long

Full Changelog: 2.6.0...2.7.0