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unity-developer-test

Unity 3D Developer Practical Test

Task 1: Basic Scripting

  • Fork this repository.
  • Create a new Unity 3D project.
  • Create a cube GameObject in the scene.
  • Write a C# script that makes the cube rotate continuously around its Y-axis when the game starts.
  • Attach the script to the cube.
  • Make sure the cube rotates at a reasonable speed.
  • Provide comments in the script to explain your code.
  • Create a UI text element that displays the current rotation speed of the cube in real-time.
  • When the player clicks on the cube, double the rotation speed.
  • Implement a reset button that resets the rotation speed to its original value when clicked.

Task 2: Physics and Collision

  • Create a new scene.
  • Add a ground plane and a sphere GameObject to the scene.
  • Write a C# script that applies a force to the sphere when the game starts, making it roll forward as if it's affected by gravity.
  • Implement collision detection between the sphere and the ground so that the sphere bounces realistically when it hits the ground.
  • Create a UI text element that displays the current velocity of the sphere in real-time.
  • Implement a button that allows the player to reset the sphere's position and velocity.

Task 3: User Interface (UI)

  • Create a main menu screen with options for "Start Game" and "Quit."
  • Implement functionality so that clicking "Start Game" loads the scene created in Task 2.
  • Create an in-game UI that displays the player's score.
  • Write a C# script that increments the score by one every second while the game is running.
  • Implement a game over screen that shows the player's final score when the sphere falls off the ground.
  • Provide transitions between the main menu, in-game, and game over screens with smooth fade-ins and fade-outs.

Task 4: Optimization and Performance

  • Profile and identify any performance bottlenecks in your project using Unity Profiler.
  • Optimize the code or project settings to improve performance.
  • Provide a brief explanation of the optimizations you made and their impact on performance.

Bonus Task (optional)

  • Add audio effects to the project, such as background music and sound effects for interactions.
  • Implement a settings menu where players can adjust audio volume and other game settings.

Submission:

  • Make PR pointing to master to this repo.

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