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Set the "connecting to: xyz" message on early engine load #2974

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Apr 6, 2024
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3 changes: 3 additions & 0 deletions Shared/LobbyClient/ScriptGenerator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -60,6 +60,9 @@ public static string GenerateHostScript(SpringBattleContext context, int loopbac
// send desync to server
script.AppendFormat(" DumpGameStateOnDesync=1;\n");

// set the "connecting to: xyz" message during early engine load
script.AppendFormat(" ShowServerName={0};\n", context.LobbyStartContext.Title.Replace(';', ' '));

if (loopbackListenPort >0) script.AppendFormat(" AutohostPort={0};\n", loopbackListenPort);
script.AppendLine();
script.AppendFormat(" HostIP={0};\n", context.IpAddress);
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