Skip to content

Commit

Permalink
README update
Browse files Browse the repository at this point in the history
  • Loading branch information
Zielon committed Jun 25, 2021
1 parent 6c1e344 commit 9e70f75
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -34,17 +34,17 @@ As an example of creating your own shader please take a look at [Ambient Occlusi
#### How to run
1) Download [VulkanSDK](https://vulkan.lunarg.com/sdk/home#windows) and install it.
2) Run `install.bat` script to download all necessary libraries.
2) Run `windows_install.bat` or `linux_install.bat` script to download all necessary libraries.
3) For shaders compliation you will need `python` (Python 3.x.x) and `glslangValidator` available form the shell level. Check out `Compiler.h` and `Compile.py` for more details. `glslangValidator` can be found for instance in `C:/VulkanSDK/x.x.x.x/Bin32/glslangValidator.exe`.
C++17 is needed to compile the project.
#### Assets
The scene description and assets are taken from [GLSL-PathTracer](https://github.com/knightcrawler25/GLSL-PathTracer) project [4]. The [scenes repository](https://github.com/Zielon/PBRScenes) will be automatically cloned during the installation process.
The scene description and assets are adapted from [GLSL-PathTracer](https://github.com/knightcrawler25/GLSL-PathTracer) project [4]. The [scenes repository](https://github.com/Zielon/PBRScenes) will be automatically cloned during the installation process.
```
PBRVulkan/Assets/Scenes/
PBRVulkan/Assets/PBRScenes/
bedroom/
coffee_cart/
HDR/
Expand Down

0 comments on commit 9e70f75

Please sign in to comment.