IP address can be set for headless #5965
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# TODO | |
# https://github.com/Uriopass/Egregoria/blob/master/.github/workflows/release.yml | |
# has stuff for automating releases | |
name: Build | |
on: [push] | |
defaults: | |
run: | |
shell: bash | |
jobs: | |
build: | |
name: Build everything for ${{ matrix.os }} | |
if: "contains(github.event.head_commit.message, '[rebuild]')" | |
environment: release | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
build: [linux, macos, windows] | |
include: | |
- build: linux | |
os: ubuntu-20.04 | |
- build: macos | |
os: macos-latest | |
- build: windows | |
os: windows-latest | |
steps: | |
- uses: actions/checkout@master | |
- uses: hecrj/setup-rust-action@v1 | |
with: | |
rust-version: 1.75.0 | |
- name: Cache build | |
uses: actions/cache@v2 | |
with: | |
path: target | |
# The key could include hashFiles('Cargo.lock'), but cargo will figure out what can be reused. | |
key: build-${{ matrix.os }} | |
- name: Detect release | |
run: if [[ `git log -1 --pretty=format:"%s"` == *"[release]"* ]]; then echo 'features=--features=map_gui/release_s3' >> $GITHUB_ENV; else echo 'features=' >> $GITHUB_ENV; fi | |
- name: Install dependencies | |
if: matrix.os == 'ubuntu-20.04' | |
run: | | |
sudo apt-get update | |
sudo apt-get install libasound2-dev libxcb-shape0-dev libxcb-xfixes0-dev libpango1.0-dev libgtk-3-dev | |
- name: Build game | |
working-directory: apps/game | |
run: cargo build --release ${{ env.features }} | |
- name: Build santa | |
working-directory: apps/santa | |
run: cargo build --release ${{ env.features }} | |
- name: Build fifteen_min | |
working-directory: apps/fifteen_min | |
run: cargo build --release ${{ env.features }} | |
- name: Build osm_viewer | |
working-directory: apps/osm_viewer | |
run: cargo build --release ${{ env.features }} | |
- name: Build parking_mapper | |
working-directory: apps/parking_mapper | |
run: cargo build --release ${{ env.features }} | |
- name: Build ltn | |
working-directory: apps/ltn | |
run: cargo build --release ${{ env.features }} | |
- name: Build the CLI tool | |
run: cargo build --release --bin cli | |
- name: Download system data | |
run: cargo run --release --bin updater -- download --minimal | |
- name: import and unlock macos codesigning keychain | |
if: matrix.build == 'macos' | |
run: | | |
echo "${{ secrets.MACOS_DEVELOPER_ID_APPLICATION_P12 }}" | base64 --decode > developerID_application.p12 | |
# The keychain api requires a password, but we're building a one-off keychain | |
# and immediately unlocking it, so we just use a random throw away password. | |
KEYCHAIN_PASSWORD=$(openssl rand -hex 64) | |
security create-keychain -p "${KEYCHAIN_PASSWORD}" build.keychain | |
security default-keychain -s build.keychain | |
security unlock-keychain -p "${KEYCHAIN_PASSWORD}" build.keychain | |
security import developerID_application.p12 -k build.keychain -P "${{ secrets.MACOS_DEVELOPER_ID_APPLICATION_P12_PASSWORD }}" -T /usr/bin/codesign | |
# avoid being "prompted" for password when using codesign | |
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "${KEYCHAIN_PASSWORD}" build.keychain > /dev/null | |
rm developerID_application.p12 | |
- name: Package release | |
env: | |
MACOS_DEVELOPER_APPLE_ID: ${{ secrets.MACOS_DEVELOPER_APPLE_ID }} | |
MACOS_DEVELOPER_APP_SPECIFIC_PASSWORD: ${{ secrets.MACOS_DEVELOPER_APP_SPECIFIC_PASSWORD }} | |
MACOS_DEVELOPER_TEAM_ID: ${{ secrets.MACOS_DEVELOPER_TEAM_ID }} | |
run: ./release/build.sh ${{ matrix.os }} | |
- name: Upload release for Linux | |
if: matrix.os == 'ubuntu-20.04' | |
uses: actions/upload-artifact@v2 | |
with: | |
name: abst_linux | |
path: abst_linux.zip | |
- name: Upload release for Mac | |
if: matrix.os == 'macos-latest' | |
uses: actions/upload-artifact@v2 | |
with: | |
name: abst_mac | |
path: abst_mac.zip | |
- name: Upload release for Windows | |
if: matrix.os == 'windows-latest' | |
uses: actions/upload-artifact@v2 | |
with: | |
name: abst_windows | |
path: abst_windows | |
- name: Upload just the binary for Windows | |
if: matrix.os == 'windows-latest' | |
uses: actions/upload-artifact@v2 | |
with: | |
name: abst_windows_binary | |
path: target/release/game.exe | |
- name: Upload just the binary for Mac | |
if: matrix.os == 'macos-latest' | |
uses: actions/upload-artifact@v2 | |
with: | |
name: abst_mac_binary | |
path: target/release/game |