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Handle Tiled worlds #63
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Nothing fancy yet, just moved around files so we can have everything related to Tiled worlds in a dedicated module. @JtotheThree: please use this branch as destination if you want to open a PR |
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Next things to do:
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Just tested to spawn physics colliders with our test world: it's very laggy. |
Encountered what seems to be a randome crash:
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Remaining items on the checklist will be handled in the broader v0.6 roadmap |
Closes #55