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Organized ray cast selection types.
CMake #181: Commit e2baf89 pushed by afritz1
August 8, 2024 02:17 9m 23s main
August 8, 2024 02:17 9m 23s
Updated README.md.
CMake #180: Commit 67cb82a pushed by afritz1
August 5, 2024 18:57 9m 10s main
August 5, 2024 18:57 9m 10s
Added RPATH override to macOS executable.
CMake #179: Commit 84f085e pushed by afritz1
August 4, 2024 06:09 8m 13s main
August 4, 2024 06:09 8m 13s
Updated CMake build version.
CMake #178: Commit 9c07904 pushed by afritz1
August 4, 2024 03:55 8m 5s main
August 4, 2024 03:55 8m 5s
Increased max draw calls per render loop.
CMake #177: Commit 5855ce9 pushed by afritz1
August 3, 2024 05:12 8m 16s main
August 3, 2024 05:12 8m 16s
Populate command buffer inside each manager.
CMake #176: Commit 8fd40b1 pushed by afritz1
August 3, 2024 04:38 8m 30s main
August 3, 2024 04:38 8m 30s
Removed unnecessary condition var wait.
CMake #175: Commit 0ea3eed pushed by afritz1
August 3, 2024 03:11 9m 4s main
August 3, 2024 03:11 9m 4s
Added command buffer for syncing draw calls.
CMake #174: Commit 3c052ee pushed by afritz1
August 1, 2024 04:27 8m 22s main
August 1, 2024 04:27 8m 22s
Fixed frustum culling not updating on window resize.
CMake #173: Commit 6530ee6 pushed by afritz1
July 30, 2024 03:55 8m 3s main
July 30, 2024 03:55 8m 3s
Organized raised platform data based on new understanding.
CMake #172: Commit 0f21f75 pushed by afritz1
July 29, 2024 03:58 8m 14s main
July 29, 2024 03:58 8m 14s
Reduced warning spam from missing options.
CMake #171: Commit 01d241a pushed by afritz1
July 28, 2024 18:35 8m 40s main
July 28, 2024 18:35 8m 40s
Minor comment changes to options.
CMake #170: Commit 78ce657 pushed by afritz1
July 28, 2024 18:04 8m 23s main
July 28, 2024 18:04 8m 23s
Ignore ray cast collisions on some voxels.
CMake #169: Commit 46aba3a pushed by afritz1
July 28, 2024 17:46 8m 12s main
July 28, 2024 17:46 8m 12s
Fixed missing chasm walls on chunk edges.
CMake #168: Commit a21854e pushed by afritz1
July 28, 2024 17:06 8m 0s main
July 28, 2024 17:06 8m 0s
Default-initialize some pixel shader structs for peace of mind.
CMake #167: Commit 848c7f9 pushed by afritz1
July 28, 2024 15:56 8m 25s main
July 28, 2024 15:56 8m 25s
Use switch statement with lighting enum.
CMake #166: Commit d9f1ab2 pushed by afritz1
July 28, 2024 15:27 8m 10s main
July 28, 2024 15:27 8m 10s
Don't crash when selecting top/bottom of transition voxels.
CMake #165: Commit b3cde4c pushed by afritz1
July 28, 2024 15:22 8m 0s main
July 28, 2024 15:22 8m 0s
Fixed crash in DEBUG_ColorRaycastPixel() on main menu.
CMake #164: Commit e3e26de pushed by afritz1
July 28, 2024 00:28 8m 44s main
July 28, 2024 00:28 8m 44s
Removed renderer references in physics ray casting.
CMake #163: Commit 3470001 pushed by afritz1
July 27, 2024 23:32 8m 2s main
July 27, 2024 23:32 8m 2s
Fixed selecting voxels across chunk boundaries.
CMake #162: Commit a31a8c7 pushed by afritz1
July 27, 2024 23:21 7m 59s main
July 27, 2024 23:21 7m 59s
Updated README.md
CMake #161: Commit 8540636 pushed by afritz1
July 21, 2024 23:47 7m 53s main
July 21, 2024 23:47 7m 53s
Cleaned up options definitions.
CMake #160: Commit dc776cb pushed by afritz1
July 21, 2024 23:18 8m 15s main
July 21, 2024 23:18 8m 15s
Fixed RasterizerWorkItem compile error on AppleClang.
CMake #159: Commit 5af9bb1 pushed by afritz1
July 21, 2024 21:11 8m 36s main
July 21, 2024 21:11 8m 36s
Changed ArenaPath to ArenaPaths.
CMake #158: Commit f322f15 pushed by afritz1
July 21, 2024 20:09 9m 9s main
July 21, 2024 20:09 9m 9s
Fixed stretched UI bug in classic interface mode.
CMake #157: Commit b7016cd pushed by afritz1
July 21, 2024 05:08 8m 2s main
July 21, 2024 05:08 8m 2s