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3D video game, similar to "Skyroads", developed using OpenGL in C++ for Elements of Computer Graphics course from University.

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BIOLETE Alexandru-Eusebiu - Grupa 334CC

Tema 2 - Skyroads


Am implementat toate task-urile din cerinta si ca bonus sistemul de vieti. Platformele albe dau o viata jucatorului, in timp ce platformele gri iau o viata de la jucator. Daca jucatorul atinge o platforma gri cand nu mai are nicio viata, jocul se termina. Daca jucatorul moare, dar mai are vieti, poate relua jocul apasand tasta ENTER.

Jocul poate fi reinceput chiar si cand jucatorul ramane fara vieti, cu o noua harta generata, prin apasarea tastei ENTER.

De asemenea, am implementat metodele de iluminare Phong si Spot-light.

Modul in care generez platformele este gresit, deoarece se suprapun si uneori pot exista platforme speciale care sunt suprapuse cu platforme normale, astfel se pot activa efecte "din senin". Nu am mai avut timp sa modific.

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3D video game, similar to "Skyroads", developed using OpenGL in C++ for Elements of Computer Graphics course from University.

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