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A randomly generated 3D world implemented in Java using Processing

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Unbounded

A randomly generated 3D world implemented in Java using Processing

Current build screenshot: Screenshot

Features

  • seemingly endless, randomly generated world
  • water, sand, grass, hill, and mountain: five different biomes
  • neat animated water and clouds
  • lots of freedom: walking, looking, and jumping around
  • players enabled to manipulate the height of chunks
  • controls and map on pause screen
  • possibility to save maps and screenshots

Please note:

OpenGL libraries for Windows x64 are already part of the repository. For all other OS: Please find your respective libraries here. Also, you should edit the .classpath file and/or add the libraries to your build path.

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A randomly generated 3D world implemented in Java using Processing

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