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fix: 解决 GeometryLayer 在不同底图上的渲染不一致情况
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Original file line number | Diff line number | Diff line change |
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export { plane } from './plane'; | ||
export { rain } from './rain'; | ||
export { snow } from './snow'; | ||
export { terrain } from './terrain'; |
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import { GeometryLayer } from '@antv/l7'; | ||
import type { TestCase } from '../../types'; | ||
import { CaseScene } from '../../utils'; | ||
|
||
export const plane: TestCase = async (options) => { | ||
const scene = await CaseScene({ | ||
...options, | ||
mapConfig: { | ||
center: [120.1025, 30.2594], | ||
style: 'dark', | ||
zoom: 10, | ||
}, | ||
}); | ||
|
||
const layer = new GeometryLayer() | ||
.shape('plane') | ||
.style({ | ||
opacity: 0.8, | ||
width: 0.074, | ||
height: 0.061, | ||
center: [120.1025, 30.2594], | ||
}) | ||
.active(true) | ||
.color('#ff0'); | ||
scene.addLayer(layer); | ||
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||
return scene; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,33 @@ | ||
import { GeometryLayer } from '@antv/l7'; | ||
import type { TestCase } from '../../types'; | ||
import { CaseScene } from '../../utils'; | ||
|
||
export const rain: TestCase = async (options) => { | ||
const scene = await CaseScene({ | ||
...options, | ||
mapConfig: { | ||
pitch: 90, | ||
style: 'dark', | ||
center: [120, 30], | ||
zoom: 6, | ||
}, | ||
}); | ||
|
||
const layer = new GeometryLayer() | ||
.shape('sprite') | ||
.size(10) | ||
.style({ | ||
opacity: 0.3, | ||
mapTexture: | ||
'https://gw.alipayobjects.com/mdn/rms_816329/afts/img/A*w2SFSZJp4nIAAAAAAAAAAAAAARQnAQ', // rain | ||
center: [120, 30], | ||
spriteCount: 120, | ||
spriteRadius: 10, | ||
spriteTop: 300, | ||
spriteUpdate: 10, | ||
spriteScale: 0.8, | ||
}); | ||
scene.addLayer(layer); | ||
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||
return scene; | ||
}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,31 @@ | ||
import { GeometryLayer } from '@antv/l7'; | ||
import type { TestCase } from '../../types'; | ||
import { CaseScene } from '../../utils'; | ||
|
||
export const snow: TestCase = async (options) => { | ||
const scene = await CaseScene({ | ||
...options, | ||
mapConfig: { | ||
pitch: 40, | ||
style: 'dark', | ||
center: [120, 30], | ||
zoom: 6, | ||
}, | ||
}); | ||
|
||
const layer = new GeometryLayer() | ||
.shape('sprite') | ||
.size(10) | ||
.style({ | ||
mapTexture: | ||
'https://gw.alipayobjects.com/mdn/rms_816329/afts/img/A*zLQwQKBSagYAAAAAAAAAAAAAARQnAQ', // snow | ||
center: [120, 30], | ||
spriteCount: 60, | ||
spriteRadius: 10, | ||
spriteTop: 300, | ||
spriteUpdate: 5, | ||
}); | ||
scene.addLayer(layer); | ||
|
||
return scene; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,84 @@ | ||
import { GeometryLayer } from '@antv/l7'; | ||
import type { TestCase } from '../../types'; | ||
import { CaseScene } from '../../utils'; | ||
|
||
export const terrain: TestCase = async (options) => { | ||
const scene = await CaseScene({ | ||
...options, | ||
mapConfig: { | ||
center: [120.1025, 30.2594], | ||
style: 'dark', | ||
pitch: 65, | ||
rotation: 180, | ||
zoom: 14, | ||
}, | ||
}); | ||
|
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let currentZoom = 14, | ||
currentModelData = '100x100'; | ||
|
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const layer = new GeometryLayer().shape('plane').style({ | ||
width: 0.074, | ||
height: 0.061, | ||
center: [120.1025, 30.2594], | ||
widthSegments: 100, | ||
heightSegments: 100, | ||
terrainClipHeight: 1, | ||
mapTexture: | ||
'https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*gA0NRbuOF5cAAAAAAAAAAAAAARQnAQ', | ||
terrainTexture: | ||
'https://gw.alipayobjects.com/mdn/rms_23a451/afts/img/A*eYFaRYlnnOUAAAAAAAAAAAAAARQnAQ', | ||
rgb2height: (r, g, b) => { | ||
let h = -10000.0 + (r * 255.0 * 256.0 * 256.0 + g * 255.0 * 256.0 + b * 255.0) * 0.1; | ||
h = h / 20 - 127600; | ||
h = Math.max(0, h); | ||
return h; | ||
}, | ||
}); | ||
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let modelData10: any, modelData20: any, modelData100: any; | ||
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layer.on('terrainImageLoaded', () => { | ||
modelData10 = layer.layerModel.createModelData({ | ||
widthSegments: 10, | ||
heightSegments: 10, | ||
}); | ||
|
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modelData20 = layer.layerModel.createModelData({ | ||
widthSegments: 20, | ||
heightSegments: 20, | ||
}); | ||
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modelData100 = layer.layerModel.createModelData({ | ||
widthSegments: 100, | ||
heightSegments: 100, | ||
}); | ||
}); | ||
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scene.on('zoom', () => { | ||
const zoom = Math.floor(scene.getZoom()); | ||
if (currentZoom !== zoom) { | ||
if (zoom > 13) { | ||
if (currentModelData !== '100x100') { | ||
layer.updateModelData(modelData100); | ||
currentModelData = '100x100'; | ||
} | ||
} else if (zoom > 12) { | ||
if (currentModelData !== '20x20') { | ||
layer.updateModelData(modelData20); | ||
currentModelData = '20x20'; | ||
} | ||
} else { | ||
if (currentModelData !== '10x10') { | ||
layer.updateModelData(modelData10); | ||
currentModelData = '10x10'; | ||
} | ||
} | ||
currentZoom = zoom; | ||
} | ||
}); | ||
|
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scene.addLayer(layer); | ||
|
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return scene; | ||
}; |
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