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fix(core): check if dragEnd event is UseDrag or MouseTouch event (#1680)
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* feat(core): add snapPosition util

Signed-off-by: braks <[email protected]>

* fix(core): check if dragEnd event is actually a UseDrag or MouseTouch event

Signed-off-by: braks <[email protected]>

* chore(core): cleanup

Signed-off-by: braks <[email protected]>

* chore(changeset): add

Signed-off-by: braks <[email protected]>

---------

Signed-off-by: braks <[email protected]>
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bcakmakoglu authored Nov 7, 2024
1 parent 61f4b0d commit b6c500d
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Showing 6 changed files with 60 additions and 48 deletions.
5 changes: 5 additions & 0 deletions .changeset/early-walls-attack.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
---
"@vue-flow/core": patch
---

check if event on drag end is mouse/touch event or a usedrag event
22 changes: 12 additions & 10 deletions packages/core/src/components/Nodes/NodeWrapper.ts
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,11 @@ import {
elementSelectionKeys,
getXYZPos,
handleNodeClick,
snapPosition,
} from '../../utils'
import { NodeId, NodeRef, Slots } from '../../context'
import { isInputDOMNode, useDrag, useNode, useNodeHooks, useUpdateNodePositions, useVueFlow } from '../../composables'
import type { NodeComponent } from '../../types'
import type { MouseTouchEvent, NodeComponent } from '../../types'

interface Props {
id: string
Expand Down Expand Up @@ -321,14 +322,15 @@ const NodeWrapper = defineComponent({
}
/** this re-calculates the current position, necessary for clamping by a node's extent */
function clampPosition() {
const nextPos = node.computedPosition

if (snapToGrid.value) {
nextPos.x = snapGrid.value[0] * Math.round(nextPos.x / snapGrid.value[0])
nextPos.y = snapGrid.value[1] * Math.round(nextPos.y / snapGrid.value[1])
}

const { computedPosition, position } = calcNextPosition(node, nextPos, emits.error, nodeExtent.value, parentNode.value)
const nextPosition = node.computedPosition

const { computedPosition, position } = calcNextPosition(
node,
snapToGrid.value ? snapPosition(nextPosition, snapGrid.value) : nextPosition,
emits.error,
nodeExtent.value,
parentNode.value,
)

// only overwrite positions if there are changes when clamping
if (node.computedPosition.x !== computedPosition.x || node.computedPosition.y !== computedPosition.y) {
Expand Down Expand Up @@ -372,7 +374,7 @@ const NodeWrapper = defineComponent({
return emit.doubleClick({ event, node })
}

function onSelectNode(event: MouseEvent) {
function onSelectNode(event: MouseTouchEvent) {
if (isSelectable.value && (!selectNodesOnDrag.value || !isDraggable.value || nodeDragThreshold.value > 0)) {
handleNodeClick(
node,
Expand Down
27 changes: 13 additions & 14 deletions packages/core/src/composables/useDrag.ts
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ import { drag } from 'd3-drag'
import { select } from 'd3-selection'
import type { MaybeRefOrGetter, Ref } from 'vue'
import { ref, toValue, watch } from 'vue'
import type { NodeDragEvent, NodeDragItem, XYPosition } from '../types'
import type { MouseTouchEvent, NodeDragEvent, NodeDragItem, XYPosition } from '../types'
import {
calcAutoPan,
calcNextPosition,
Expand All @@ -12,6 +12,8 @@ import {
getEventPosition,
handleNodeClick,
hasSelector,
isUseDragEvent,
snapPosition,
} from '../utils'
import { useGetPointerPosition, useVueFlow } from '.'

Expand All @@ -21,7 +23,7 @@ interface UseDragParams {
onStart: (event: NodeDragEvent) => void
onDrag: (event: NodeDragEvent) => void
onStop: (event: NodeDragEvent) => void
onClick?: (event: MouseEvent) => void
onClick?: (event: MouseTouchEvent) => void
el: Ref<Element | null>
disabled?: MaybeRefOrGetter<boolean>
selectable?: MaybeRefOrGetter<boolean>
Expand Down Expand Up @@ -87,14 +89,9 @@ export function useDrag(params: UseDragParams) {
dragItems = dragItems.map((n) => {
const nextPosition = { x: x - n.distance.x, y: y - n.distance.y }

if (snapToGrid.value) {
nextPosition.x = snapGrid.value[0] * Math.round(nextPosition.x / snapGrid.value[0])
nextPosition.y = snapGrid.value[1] * Math.round(nextPosition.y / snapGrid.value[1])
}

const { computedPosition } = calcNextPosition(
n,
nextPosition,
snapToGrid.value ? snapPosition(nextPosition, snapGrid.value) : nextPosition,
emits.error,
nodeExtent.value,
n.parentNode ? findNode(n.parentNode) : undefined,
Expand Down Expand Up @@ -171,7 +168,7 @@ export function useDrag(params: UseDragParams) {
)
}

const pointerPos = getPointerPosition(event)
const pointerPos = getPointerPosition(event.sourceEvent)
lastPos = pointerPos
dragItems = getDragItems(nodes.value, nodesDraggable.value, pointerPos, findNode, id)

Expand All @@ -195,14 +192,14 @@ export function useDrag(params: UseDragParams) {
startDrag(event, nodeEl)
}

lastPos = getPointerPosition(event)
lastPos = getPointerPosition(event.sourceEvent)

containerBounds = vueFlowRef.value?.getBoundingClientRect() || null
mousePosition = getEventPosition(event.sourceEvent, containerBounds!)
}

const eventDrag = (event: UseDragEvent, nodeEl: Element) => {
const pointerPos = getPointerPosition(event)
const pointerPos = getPointerPosition(event.sourceEvent)

if (!autoPanStarted && dragStarted && autoPanOnNodeDrag.value) {
autoPanStarted = true
Expand All @@ -229,16 +226,18 @@ export function useDrag(params: UseDragParams) {
}

const eventEnd = (event: UseDragEvent) => {
if (!dragStarted && !dragging.value && !multiSelectionActive.value) {
const pointerPos = getPointerPosition(event)
if (!isUseDragEvent(event) && !dragStarted && !dragging.value && !multiSelectionActive.value) {
const evt = event as MouseTouchEvent

const pointerPos = getPointerPosition(evt)

const x = pointerPos.xSnapped - (lastPos.x ?? 0)
const y = pointerPos.ySnapped - (lastPos.y ?? 0)
const distance = Math.sqrt(x * x + y * y)

// dispatch a click event if the node was attempted to be dragged but the threshold was not exceeded
if (distance !== 0 && distance <= nodeDragThreshold.value) {
onClick?.(event.sourceEvent)
onClick?.(evt)
}

return
Expand Down
20 changes: 10 additions & 10 deletions packages/core/src/composables/useGetPointerPosition.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
import type { UseDragEvent } from './useDrag'
import { getEventPosition, isUseDragEvent, pointToRendererPoint, snapPosition } from '../utils'
import type { MouseTouchEvent } from '../types'
import { useVueFlow } from './useVueFlow'
import type { UseDragEvent } from './useDrag'

/**
* Composable that returns a function to get the pointer position
Expand All @@ -10,19 +12,17 @@ export function useGetPointerPosition() {
const { viewport, snapGrid, snapToGrid } = useVueFlow()

// returns the pointer position projected to the VF coordinate system
return ({ sourceEvent }: UseDragEvent) => {
const x = sourceEvent.touches ? sourceEvent.touches[0].clientX : sourceEvent.clientX
const y = sourceEvent.touches ? sourceEvent.touches[0].clientY : sourceEvent.clientY
return (event: UseDragEvent | MouseTouchEvent) => {
const evt = isUseDragEvent(event) ? event.sourceEvent : event

const pointerPos = {
x: (x - viewport.value.x) / viewport.value.zoom,
y: (y - viewport.value.y) / viewport.value.zoom,
}
const { x, y } = getEventPosition(evt)
const pointerPos = pointToRendererPoint({ x, y }, viewport.value)
const { x: xSnapped, y: ySnapped } = snapToGrid.value ? snapPosition(pointerPos, snapGrid.value) : pointerPos

// we need the snapped position in order to be able to skip unnecessary drag events
return {
xSnapped: snapToGrid.value ? snapGrid.value[0] * Math.round(pointerPos.x / snapGrid.value[0]) : pointerPos.x,
ySnapped: snapToGrid.value ? snapGrid.value[1] * Math.round(pointerPos.y / snapGrid.value[1]) : pointerPos.y,
xSnapped,
ySnapped,
...pointerPos,
}
}
Expand Down
21 changes: 17 additions & 4 deletions packages/core/src/utils/general.ts
Original file line number Diff line number Diff line change
@@ -1,13 +1,19 @@
import type { GraphNode } from '../types'
import type { GraphNode, SnapGrid, XYPosition } from '../types'
import type { UseDragEvent } from '../composables'

export function isMouseEvent(event: MouseEvent | TouchEvent): event is MouseEvent {
return 'clientX' in event
}

export function isUseDragEvent(event: any): event is UseDragEvent {
return 'sourceEvent' in event
}

export function getEventPosition(event: MouseEvent | TouchEvent, bounds?: DOMRect) {
const isMouseTriggered = isMouseEvent(event)
const evtX = isMouseTriggered ? event.clientX : event.touches?.[0].clientX
const evtY = isMouseTriggered ? event.clientY : event.touches?.[0].clientY
const isMouse = isMouseEvent(event)

const evtX = isMouse ? event.clientX : event.touches?.[0].clientX
const evtY = isMouse ? event.clientY : event.touches?.[0].clientY

return {
x: evtX - (bounds?.left ?? 0),
Expand All @@ -23,3 +29,10 @@ export function getNodeDimensions(node: GraphNode): { width: number; height: num
height: node.dimensions?.height ?? node.height ?? 0,
}
}

export function snapPosition(position: XYPosition, snapGrid: SnapGrid = [1, 1]): XYPosition {
return {
x: snapGrid[0] * Math.round(position.x / snapGrid[0]),
y: snapGrid[1] * Math.round(position.y / snapGrid[1]),
}
}
13 changes: 3 additions & 10 deletions packages/core/src/utils/graph.ts
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ import type {
XYPosition,
XYZPosition,
} from '../types'
import { isDef, warn } from '.'
import { isDef, snapPosition, warn } from '.'

export function nodeToRect(node: GraphNode): Rect {
return {
Expand Down Expand Up @@ -299,21 +299,14 @@ export function pointToRendererPoint(
{ x, y }: XYPosition,
{ x: tx, y: ty, zoom: tScale }: ViewportTransform,
snapToGrid: boolean = false,
[snapX, snapY]: [snapX: number, snapY: number] = [1, 1],
snapGrid: [snapX: number, snapY: number] = [1, 1],
): XYPosition {
const position: XYPosition = {
x: (x - tx) / tScale,
y: (y - ty) / tScale,
}

if (snapToGrid) {
return {
x: snapX * Math.round(position.x / snapX),
y: snapY * Math.round(position.y / snapY),
}
}

return position
return snapToGrid ? snapPosition(position, snapGrid) : position
}

function getBoundsOfBoxes(box1: Box, box2: Box): Box {
Expand Down

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