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Minor tweaks
DOOM Retro #3685: Commit ee0a023 pushed by bradharding
January 21, 2024 04:52 1m 54s master
January 21, 2024 04:52 1m 54s
Minor fix to drawing thick walls in automap
DOOM Retro #3684: Commit 282e912 pushed by bradharding
January 21, 2024 01:56 2m 0s master
January 21, 2024 01:56 2m 0s
Fix use of SDL_iconv_utf8_ucs4()
DOOM Retro #3683: Commit f6b4445 pushed by bradharding
January 21, 2024 00:19 2m 15s master
January 21, 2024 00:19 2m 15s
Revert "Update to SDL 2.29.1 (prerelease)"
DOOM Retro #3682: Commit 0a2083c pushed by bradharding
January 20, 2024 20:49 1m 48s master
January 20, 2024 20:49 1m 48s
Update to SDL 2.29.1 (prerelease)
DOOM Retro #3681: Commit 77536b7 pushed by bradharding
January 20, 2024 19:57 1m 47s master
January 20, 2024 19:57 1m 47s
Fix possible crash when rendering automap
DOOM Retro #3680: Commit abc7eab pushed by bradharding
January 20, 2024 19:48 1m 41s master
January 20, 2024 19:48 1m 41s
Fix stairs in MAP30 of TNT.WAD
DOOM Retro #3679: Commit 445e2c3 pushed by bradharding
January 20, 2024 05:05 2m 2s master
January 20, 2024 05:05 2m 2s
Check floor/ceiling heights when spawning using spawn CCMD
DOOM Retro #3678: Commit 70b013d pushed by bradharding
January 20, 2024 04:36 1m 40s master
January 20, 2024 04:36 1m 40s
Further fix to drawing thick walls top + left of automap
DOOM Retro #3677: Commit 85fa2c6 pushed by bradharding
January 20, 2024 01:47 2m 10s master
January 20, 2024 01:47 2m 10s
More minor tweaks
DOOM Retro #3676: Commit 15b3bcf pushed by bradharding
January 19, 2024 05:55 1m 51s master
January 19, 2024 05:55 1m 51s
Fix DRLOGO18 lump
DOOM Retro #3675: Commit d19c018 pushed by bradharding
January 19, 2024 04:00 1m 58s master
January 19, 2024 04:00 1m 58s
Minor tweaks
DOOM Retro #3674: Commit d4b7bd9 pushed by bradharding
January 19, 2024 01:24 1m 51s master
January 19, 2024 01:24 1m 51s
Update title on splash screen again
DOOM Retro #3673: Commit 5485f3d pushed by bradharding
January 19, 2024 01:14 2m 15s master
January 19, 2024 01:14 2m 15s
Randomly mirror smoke trails correctly
DOOM Retro #3672: Commit 07650a5 pushed by bradharding
January 18, 2024 22:18 2m 8s master
January 18, 2024 22:18 2m 8s
Update title on splash screen
DOOM Retro #3671: Commit 184642a pushed by bradharding
January 18, 2024 21:42 1m 44s master
January 18, 2024 21:42 1m 44s
Minor tweaks
DOOM Retro #3670: Commit f14273c pushed by bradharding
January 18, 2024 07:37 2m 9s master
January 18, 2024 07:37 2m 9s
Also fix big pixels along left side of automap
DOOM Retro #3669: Commit 17ffde6 pushed by bradharding
January 18, 2024 07:21 1m 52s master
January 18, 2024 07:21 1m 52s
Fix big pixels along top row of automap
DOOM Retro #3668: Commit dbd6256 pushed by bradharding
January 18, 2024 07:00 2m 8s master
January 18, 2024 07:00 2m 8s
Update to Visual Studio v17.8.5
DOOM Retro #3667: Commit f8b8cab pushed by bradharding
January 18, 2024 06:17 2m 8s master
January 18, 2024 06:17 2m 8s
Minor tweaks to mapstats CCMD output
DOOM Retro #3666: Commit 7bd113d pushed by bradharding
January 16, 2024 07:31 2m 8s master
January 16, 2024 07:31 2m 8s
Update to SDL_mixer 2.7.2 (pre-release)
DOOM Retro #3665: Commit a9eece2 pushed by bradharding
January 16, 2024 05:16 1m 53s master
January 16, 2024 05:16 1m 53s
Prep to fix big pixels along top row of automap
DOOM Retro #3664: Commit 7a13ccd pushed by bradharding
January 15, 2024 06:00 2m 12s master
January 15, 2024 06:00 2m 12s
Minor tweaks
DOOM Retro #3663: Commit 248bca4 pushed by bradharding
January 14, 2024 05:53 2m 8s master
January 14, 2024 05:53 2m 8s
Update releasenotes.md
DOOM Retro #3662: Commit 1d6a5cc pushed by bradharding
January 14, 2024 04:09 2m 10s master
January 14, 2024 04:09 2m 10s
Merge pull request #823 from devnexen/prevent_global_overflow
DOOM Retro #3661: Commit f6d5e8a pushed by bradharding
January 13, 2024 08:16 1m 45s master
January 13, 2024 08:16 1m 45s
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