Skip to content

Actions: bradharding/doomretro

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
1,496 workflow runs
1,496 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Bump version for next release
DOOM Retro #4793: Commit 28b9188 pushed by bradharding
January 18, 2025 09:21 2m 52s master
January 18, 2025 09:21 2m 52s
Minor tweaks
DOOM Retro #4792: Commit 8b97da5 pushed by bradharding
January 18, 2025 09:14 2m 40s v5.6.2
January 18, 2025 09:14 2m 40s
Minor tweaks
DOOM Retro #4791: Commit 8b97da5 pushed by bradharding
January 18, 2025 09:04 2m 43s master
January 18, 2025 09:04 2m 43s
Update releasenotes.md
DOOM Retro #4790: Commit 36edc64 pushed by bradharding
January 18, 2025 00:52 2m 39s master
January 18, 2025 00:52 2m 39s
Fix sprite offsets in SD21
DOOM Retro #4789: Commit 1065c5f pushed by bradharding
January 18, 2025 00:15 2m 37s master
January 18, 2025 00:15 2m 37s
Fix monsters not being alerted sometimes
DOOM Retro #4788: Commit 92e8015 pushed by bradharding
January 17, 2025 22:04 4m 15s master
January 17, 2025 22:04 4m 15s
Minor tweaks
DOOM Retro #4787: Commit 750e606 pushed by bradharding
January 17, 2025 06:05 3m 43s master
January 17, 2025 06:05 3m 43s
Fix use of Retro bits = CRUSHABLE
DOOM Retro #4786: Commit 25455cb pushed by bradharding
January 16, 2025 20:46 3m 1s master
January 16, 2025 20:46 3m 1s
Update to Visual Studio v17.12.4
DOOM Retro #4785: Commit 5b4d8a9 pushed by bradharding
January 15, 2025 04:50 2m 32s master
January 15, 2025 04:50 2m 32s
Adjust shadow offset for cacodemons
DOOM Retro #4784: Commit e1a07de pushed by bradharding
January 11, 2025 21:52 2m 31s master
January 11, 2025 21:52 2m 31s
Update releasenotes.md
DOOM Retro #4783: Commit 731aa09 pushed by bradharding
January 11, 2025 19:29 2m 32s master
January 11, 2025 19:29 2m 32s
Fix top edge of spectre fuzz effect being too dark in front of certai…
DOOM Retro #4782: Commit 084a80a pushed by bradharding
January 11, 2025 19:19 2m 53s master
January 11, 2025 19:19 2m 53s
Fix initial clipping of floating monsters when spawned using spawn
DOOM Retro #4781: Commit a33b7d9 pushed by bradharding
January 11, 2025 07:08 2m 47s master
January 11, 2025 07:08 2m 47s
Fix speed of ID24 scrolling skies
DOOM Retro #4780: Commit 7a09a6d pushed by bradharding
January 11, 2025 05:48 2m 29s master
January 11, 2025 05:48 2m 29s
Update releasenotes.md
DOOM Retro #4779: Commit 228f200 pushed by bradharding
January 10, 2025 22:39 2m 55s master
January 10, 2025 22:39 2m 55s
Change default of vid_scaleapi CVAR to direct3d9
DOOM Retro #4778: Commit 2cb9fbf pushed by bradharding
January 10, 2025 21:58 2m 50s master
January 10, 2025 21:58 2m 50s
Shift check for thing in liquid sector in P_ZMovement()
DOOM Retro #4777: Commit 6711a19 pushed by bradharding
January 10, 2025 09:04 2m 51s master
January 10, 2025 09:04 2m 51s
Fix interpolation problem of blood splats, shadows on lifts
DOOM Retro #4776: Commit c5eaa49 pushed by bradharding
January 10, 2025 08:43 2m 50s master
January 10, 2025 08:43 2m 50s
Dynamically find number of blood splat lumps
DOOM Retro #4775: Commit 3a537da pushed by bradharding
January 9, 2025 21:53 2m 30s master
January 9, 2025 21:53 2m 30s
Don't animate liquid sector if back sector has masked midtexture
DOOM Retro #4774: Commit 422bfc5 pushed by bradharding
January 9, 2025 19:27 2m 30s master
January 9, 2025 19:27 2m 30s
Update releasenotes.md
DOOM Retro #4773: Commit eb23339 pushed by bradharding
January 8, 2025 06:34 2m 17s master
January 8, 2025 06:34 2m 17s
Minor tweaks
DOOM Retro #4772: Commit cc316e5 pushed by bradharding
January 8, 2025 05:40 2m 14s master
January 8, 2025 05:40 2m 14s
Minor tweaks
DOOM Retro #4771: Commit 6e6bd89 pushed by bradharding
January 7, 2025 00:28 2m 12s master
January 7, 2025 00:28 2m 12s
Don't apply low detail mode when menu open
DOOM Retro #4770: Commit 7b3ddde pushed by bradharding
January 4, 2025 09:58 1m 56s master
January 4, 2025 09:58 1m 56s
Minor compatibility fix for BTSX E2
DOOM Retro #4769: Commit c19efec pushed by bradharding
January 4, 2025 09:00 2m 7s master
January 4, 2025 09:00 2m 7s