A simple C++ starter project for getting going with native game development. Starts with SDL2, ImGui, STB, and Box2D linked and opens a window with the ImGui demo with no configuration. This was originally intended to be a starter for Windows Developers using Visual Studio but makefiles have been added if you want to use Linux or Mac. If you're used to CMAKE, you can also checkout christiannicola's CMAKE Integration Fork!
git clone https://github.com/britown88/scratch.git
cd scratch
git submodule update --init
- Open
scratch.sln
in Visual Studio 2022 - Click The Green Local Windows Debugger button top center
- Start coding in scratch/main.cpp
- Install Microsoft C++ Build Tools
- Run the Visual Studio Tools Command Prompt of your choice
git clone https://github.com/britown88/scratch.git
cd scratch
git submodule update --init
msbuild /m /t:Clean,Build /p:Configuration=Release /p:Platform=x64 scratch.sln
Notes:
- Platform can be
Win32
orx64
- Configuration can be
Debug
orRelease
- The
scratch.exe
binary will end up in the%Platform%\%Configuration%
directory
- Install Msys2
- Run your preferred MSYS2 MinGW environment
- Install prerequisites:
pacman -S git make ${MINGW_PACKAGE_PREFIX}-gcc ${MINGW_PACKAGE_PREFIX}-SDL2
git clone https://github.com/britown88/scratch.git
cd scratch
git submodule update --init
make -j$(nproc)
- The
scratch.exe
binary will end up in thebin/
directory
- Install prerequisites:
sudo apt-get install git build-essential libsdl2-dev
git clone https://github.com/britown88/scratch.git
cd scratch
git submodule update --init
make -j$(nproc)
- The
scratch
binary will end up in thebin/
directory
- Install prerequisites:
brew install git make gcc sdl2 coreutils
git clone https://github.com/britown88/scratch.git
cd scratch
git submodule update --init
make -j$(nproc)
- The
scratch
binary will end up in thebin/
directory