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Event_Player Position

Broderick Hyman edited this page May 26, 2019 · 2 revisions

Data may be inaccurate from many game updates

Event Type: 16

Description: This event gets sent regularly to inform the game client about its real position of itself and other players. For some reason this message is usually sent twice, but with different sub-types.

Example Output

map[5:636409987609077098 6:0 252:16 0:325 1:325 2:[177.75 59.742527] 3:160 4:636409987609077098]
map[2:[177.75 59.742527] 3:310 4:636409987609077098 5:636409987609077098 6:0 252:16 0:325 1:325]
  • 0=SpawnID of the player
  • 1=SpawnID of the player
  • 2=coordinates (X, Y)
  • 3=seems to be either 310, 160 or 235
  • 4=probably a timestamp
  • 5=probably a timestamp
  • 6=?

Event Type 17 (Unknown)

This is usually followed by event type 17

map[0:325 1:325 2:160 3:1 4:0 252:17]
map[0:325 1:325 2:310 3:1 4:0 252:17]
  • 0=seems to be the same as event16.0
  • 1=seems to be the same as event16.1
  • 2=also either 310, 160 or 235
  • 3=?
  • 4=?