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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 | ||
From: LemonCaramel <[email protected]> | ||
Date: Thu, 19 Sep 2024 22:58:13 +0900 | ||
Subject: [PATCH] Add more GameRule | ||
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diff --git a/src/main/java/org/bukkit/GameRule.java b/src/main/java/org/bukkit/GameRule.java | ||
index be827e7fef0acb17bd41aeff9dc3dc4da3718e5e..3a8c650ebcb8eacd368006ffa2e0ba2028fa0d96 100644 | ||
--- a/src/main/java/org/bukkit/GameRule.java | ||
+++ b/src/main/java/org/bukkit/GameRule.java | ||
@@ -215,6 +215,12 @@ public final class GameRule<T> implements net.kyori.adventure.translation.Transl | ||
* Whether ender pearls will vanish on player death. | ||
*/ | ||
public static final GameRule<Boolean> ENDER_PEARLS_VANISH_ON_DEATH = new GameRule<>("enderPearlsVanishOnDeath", Boolean.class); | ||
+ // Daydream start - Add more GameRule | ||
+ /** | ||
+ * 불과 관련된 블록에 의해 플레이어가 피해를 입을지 여부 | ||
+ */ | ||
+ public static final GameRule<Boolean> BLOCK_FIRE_DAMAGE = new GameRule<>("blockFireDamage", Boolean.class); | ||
+ // Daydream end - Add more GameRule | ||
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// Numerical rules | ||
/** |