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v1.0.0
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dmitmel committed Mar 25, 2020
1 parent f1be33a commit 2992d63
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -8,7 +8,7 @@ This mod hides unvisited areas to avoid in-game spoilers. It also changes the ar

## Authors

**Packy** came up with the concept and drew the map (see file `assets/media/gui/better-world-map/_map.psd`). Note that this map is comprised of downscaled sprites from CrossCode, so credits for them goes to RadicalFishGames.
**Packy** came up with the concept and drew the map (see file `assets/media/gui/better-world-map/final.psd`). Note that this map is comprised of downscaled sprites from CrossCode, so credits for them goes to RadicalFishGames.

**dmitmel** wrote the source code, drew some GUI sprites (which are based on some sprites from CrossCode) and cut out separate areas from the map file.

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2 changes: 1 addition & 1 deletion package.json
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"name": "cc-world-map-overhaul",
"description": "A better world map",
"homepage": "https://github.com/dmitmel/cc-world-map-overhaul",
"version": "0.0.0",
"version": "1.0.0",
"prestart": "prestart.js"
}
2 changes: 1 addition & 1 deletion prestart.js
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Expand Up @@ -4,7 +4,7 @@ ig.module('game.feature.world-map-overhaul')
'game.feature.menu.gui.map.map-worldmap',
'impact.base.image',
)
.defines(function() {
.defines(() => {
const ASSETS_DIR = 'media/gui/better-world-map';

const CHANGED_BUTTON_POSITIONS = {
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